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Rules guide · Artifact Creature

Lead-Belly ChimeraHow it works & interactions with other cards

By the ManaCount desk· 2 min read· Visions· February 3, 1997
Carte Magic Lead-Belly Chimera

Lead-Belly Chimera is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

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Official card text

Trample Sacrifice this creature: Put a +2/+2 counter on target Chimera creature. It gains trample. (This effect lasts indefinitely.)

Complete guide

Lead-Belly Chimera is a classic artifact creature that embodies the cooperative nature of the Chimera tribe. It functions both as a reliable trampling threat and as a powerful permanent buff for your other creatures. By sacrificing itself, it passes its strength and keyword to another Chimera to ensure your momentum continues.

Mechanical Breakdown

Lead-Belly Chimera has two primary components: the Trample keyword and an activated sacrifice ability. The ability is an activated ability, not a triggered one, meaning you can choose when to use it as long as you have priority. The +2/+2 counter and the addition of Trample are permanent effects that do not wear off at the end of the turn.

Step-by-Step Resolution

To activate the ability, you first announce it and choose a legal target creature with the Chimera subtype. As a cost, you sacrifice Lead-Belly Chimera, placing it in the graveyard. Once the ability resolves, the target creature receives a +2/+2 counter and gains the Trample keyword indefinitely. If the target becomes illegal before resolution, the entire ability fails and no counters are placed.

Strategic Timing

This card is best used in response to removal or during combat. If your opponent casts a spell to destroy Lead-Belly Chimera, you can sacrifice it in response to extract value. During combat, you can block an incoming attacker and then sacrifice Lead-Belly Chimera before damage is dealt to buff another Chimera you control, though Lead-Belly Chimera will not deal combat damage if sacrificed this way.

Common Misconceptions

Players often forget that the Trample granted by the sacrifice ability is permanent. Unlike many combat buffs, this does not say 'until end of turn.' Also, remember that the target must be a Chimera; you cannot target just any artifact creature unless it has the Chimera type through an ability or Changeling status.

Interaction examples

Type Modification with Roaming Throne

If you control Roaming Throne and chose 'Chimera' as it entered, Roaming Throne is now a Chimera. You can sacrifice Lead-Belly Chimera targeting Roaming Throne to give it a +2/+2 counter and Trample. Note that Roaming Throne's ability only doubles triggered abilities; since Lead-Belly Chimera has an activated ability, you still only get one counter.

Optimizing Death Triggers

If you have both creatures on the battlefield, you can use Lead-Belly Chimera to attack. If it is blocked and would die, you can sacrifice it to buff another Chimera. While Solemn Simulacrum does not interact directly with the sacrifice ability, it illustrates the difference between a death trigger (Simulacrum) and an activated cost (Chimera). Sacrificing the Chimera is the price to pay, whereas the Simulacrum's draw happens automatically whenever it dies.

Guide written with AI from the official text and rulings. Official English text prevails.

How it works : Lead-Belly Chimera

Original English text — Wizards of the Coast / Scryfall

No additional ruling has been published for this card.

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Legal formats

legacyvintagepennycommanderoathbreakerduelpremodernpredh
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