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Rules guide · Enchantment

Leyline of HopeHow it works & interactions with other cards

By the ManaCount desk· 3 min read· Duskmourn: House of Horror· September 27, 2024
Carte Magic Leyline of Hope

Leyline of Hope is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

If this card is in your opening hand, you may begin the game with it on the battlefield. If you would gain life, you gain that much life plus 1 instead. As long as you have at least 7 life more than your starting life total, creatures you control get +2/+2.

How it works : Leyline of Hope

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    A player's "opening hand" is the hand of cards the player has after all players have taken mulligans. If players have any cards in hand that allow actions to be taken with them from a player's opening hand, the starting player takes all such actions first in any order, followed by each other player in turn order. Then the first turn begins.

    No other card is named in this ruling.

  2. #2· Wizards of the Coast

    If you control two Leylines of Hope and you would gain life, you gain that much life plus 2. A third Leyline of Hope has you gain that much life plus 3, and so on.

    No other card is named in this ruling.

  3. #3· Wizards of the Coast

    The second ability of Leyline of Hope applies just once to each life-gaining event, no matter how much life is gained. If you gain an amount of life "for each" of something or "equal to the number" of something, that life is gained as one event and Leyline of Hope's second ability applies only once.

    No other card is named in this ruling.

  4. #4· Wizards of the Coast

    Each creature with lifelink dealing combat damage causes a separate life-gaining event. For example, if two creatures you control with lifelink deal combat damage at the same time, Leyline of Hope's second ability will apply to those two events separately. However, if a single creature you control with lifelink deals combat damage to multiple permanents and/or players at the same time (perhaps because it has trample or was blocked by more than one creature), the ability will apply only once.

    No other card is named in this ruling.

  5. #5· Wizards of the Coast

    In a Two-Headed Giant game, life gained by your teammate won't cause Leyline of Hope's second ability to apply, even though it will cause your team's life total to increase.

    No other card is named in this ruling.

  6. #6· Wizards of the Coast

    Because damage remains marked on creatures until the damage is removed as the turn ends, nonlethal damage dealt to creatures you control may become lethal if Leyline of Hope leaves the battlefield or if your life total drops below 7 life more than your starting life total.

    No other card is named in this ruling.

02

Popular combos

Real combos played by the community, sorted by popularity.

Aetherflux Reservoir
+Purity
+Leyline of Hope
#1

Aetherflux Reservoir + Purity + Leyline of Hope

Infinite damageInfinite lifegain triggersInfinite lifegain
  1. 1Activate Aetherflux Resevoir by paying 50 life, targeting yourself, but instead preventing the damage and causing you to gain 51 life due to Purity.
  2. 2Repeat an arbitrarily large number of times.
  3. 3Activate Aetherflux Resevoir by paying 50 life, dealing 50 damage to any target.
  4. 4Repeat step 3 as desired.
03

Legal formats

standardfuturehistorictimelessgladiatorpioneermodernlegacyvintagepennycommanderoathbreakerstandardbrawlbrawlcompetitivebrawlalchemyduel
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Meta decks with Leyline of Hope

No archived Top 8 deck with this card yet.

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Official source