Livewire Lash is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
Equipped creature gets +2/+0 and has "Whenever this creature becomes the target of a spell, this creature deals 2 damage to any target." Equip
How it works : Livewire Lash
Original English text — Wizards of the Coast / Scryfall
- #1· Wizards of the Coast
When the equipped creature becomes the target of a spell, the ability granted to it by Livewire Lash will trigger and go on the stack on top of it. It will resolve before the spell does.
No other card is named in this ruling.
- #2· Wizards of the Coast
The equipped creature is the source of both the triggered ability and the resultant damage, not Livewire Lash. For example, you can target and deal damage to a creature with protection from artifacts (assuming the equipped creature isn't an artifact itself, of course).
No other card is named in this ruling.
Popular combos
Real combos played by the community, sorted by popularity.
Atemsis, All-Seeing + Livewire Lash + Artful Dodge
- 1Cast Artful Dodge by paying
, targeting Atemsis.
- 2Atemsis triggers, dealing 2 damage to an opponent.
- 3Atemsis triggers, causing you to reveal your hand, and causing the damaged opponent to lose the game.
- 4Resolve Artful Dodge, causing Atemsis to be unblockable this turn.
- 5If you have one opponent remaining, skip to step 9.
- 6Otherwise, cast Artful Dodge from your graveyard for its flashback cost by paying
, targeting Atemsis.
- 7Repeat steps 2 and 3 one additional time.
- 8Resolve Artful Dodge, exiling it.
Legal formats
Commentaires
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Meta decks with Livewire Lash
No archived Top 8 deck with this card yet.






