Luxior, Ignited is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
Equipped creature gets +1/+1 for each counter on Luxior, Ignited. +1: Attach this Equipment to up to one target creature you control. −2: Equipped creature gets +2/+2 and gains double strike until end of turn.
How it works : Luxior, Ignited
Original English text — Wizards of the Coast / Scryfall
- #1· Wizards of the Coast
Luxior can still be attacked even if it’s attached to a creature.
No other card is named in this ruling.
- #2· Wizards of the Coast
In rare cases where one player controls Luxior and another player controls the creature Luxior is attached to, Luxior might be attacked by the creature it’s attached to. This is both legal and very strange.
No other card is named in this ruling.
- #3· Wizards of the Coast
Playtest cards aren’t legal for play in any tournament format other than Mystery Booster Limited formats. On the other hand, we expect they will spice up a wide variety of non-tournament games (as long as everyone’s on the same page about using them!).
No other card is named in this ruling.
- #4· Wizards of the Coast
Playtest cards use a modified version of game symbols, such as
and
. These modified symbols should be treated as the standard symbols during play.
No other card is named in this ruling.
- #5· Wizards of the Coast
For many playtest cards, you’ll need to make a generous assumption that basic game rules would be updated to allow them to work. The Mystery Booster 2 Playtest Card Notes section (reproduced here in individual Gatherer rulings) provides guidance for fitting these cards into the existing rules structure.
No other card is named in this ruling.
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Meta decks with Luxior, Ignited
No archived Top 8 deck with this card yet.




