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Majestic MyriarchHow it works & interactions with other cards

By the ManaCount desk· 3 min read· Commander 2020· April 17, 2020
Carte Magic Majestic Myriarch

Majestic Myriarch is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

Majestic Myriarch's power and toughness are each equal to twice the number of creatures you control. At the beginning of each combat, this creature gains flying until end of turn if you control a creature with flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance.

How it works : Majestic Myriarch

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    If one of those creatures has one or more variants of the listed keywords (for example, hexproof from white), this creature gains those specific variants.

    No other card is named in this ruling.

  2. #2· Wizards of the Coast

    Majestic Myriarch's first ability applies in all zones. While it's on the battlefield, it counts itself, so it'll be at least 2/2.

    No other card is named in this ruling.

  3. #3· Wizards of the Coast

    Majestic Myriarch's second ability triggers at the beginning of each combat, not just combat on your turn, whether or not any creatures you control have any of the listed abilities.

    No other card is named in this ruling.

  4. #4· Wizards of the Coast

    Which abilities Majestic Myriarch gains is determined as the ability resolves. They won't change even if every other creature that has the abilities leaves the battlefield or if creatures enter the battlefield or gain abilities.

    No other card is named in this ruling.

  5. #5· Wizards of the Coast

    If a creature gains one of the listed abilities before Majestic Mryiarch's triggered ability resolves, perhaps due to another ability that triggered at the beginning of combat, Majestic Myriarch will gain that ability.

    No other card is named in this ruling.

  6. #6· Wizards of the Coast

    Multiple instances of any of the abilities Majestic Myriarch can gain are redundant.

    No other card is named in this ruling.

02

Legal formats

historictimelessgladiatorpioneermodernlegacyvintagepennycommanderoathbreakerbrawlcompetitivebrawlduel
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Meta decks with Majestic Myriarch

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Official source