← MTG Rules

Rules guide · Enchantment

Midnight CovenantHow it works & interactions with other cards

By the ManaCount desk· 2 min read· Champions of Kamigawa· October 1, 2004
Carte Magic Midnight Covenant

Midnight Covenant is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

Enchant creature Enchanted creature has "{B}: This creature gets +1/+1 until end of turn."

Complete guide

Midnight Covenant is a classic black Aura that allows you to turn your excess mana into raw power on the battlefield. By enchanting one of your creatures, you grant it the ability to grow larger at a moment's notice, making combat a nightmare for your opponents. Whether you are pushing for lethal damage or threatening to trade with a larger blocker, this card keeps your opponent guessing.

What It Does

Midnight Covenant is an Aura that attaches to a creature and grants that creature a new activated ability. The ability costs one black mana and gives the creature +1/+1 until the end of the turn. This is often referred to as 'shade-breathing,' a mechanic that lets you pump up a creature multiple times as long as you have the mana to pay for it.

How It Resolves Step by Step

First, you cast Midnight Covenant by paying its mana cost and targeting a creature on the battlefield. Once it resolves, the Aura enters the battlefield attached to that creature. The enchanted creature now possesses the ability '{B}: This creature gets +1/+1 until end of turn.' You can activate this ability at any time you have priority, even on your opponent's turn. Each time you pay the mana, the ability goes on the stack and, once it resolves, the creature's power and toughness increase.

Common Mistakes

A frequent error is forgetting that the ability is granted to the creature itself, not the enchantment. If the creature gains 'protection from black' or is otherwise removed, the Aura will fall off and the buffs will disappear at the end of the turn. Additionally, remember that if the creature leaves the battlefield, the Aura is put into its owner's graveyard. You cannot activate the ability if you no longer control the creature or if the creature has already been destroyed in combat.

When to Play It

Midnight Covenant is best used in mono-black decks where every land you tap provides the specific color needed for the pump ability. It is particularly effective in the late game when you have plenty of mana available but few cards in hand. By holding your mana open, you force your opponent to block awkwardly, fearing you will pump your creature enough to survive the exchange.

Interaction examples

Mana Management with Resources

With Phyrexian Arena on the board, you draw an extra card every turn at the cost of life. This ensures you consistently hit your land drops. As you accumulate more Swamps, you can cast Midnight Covenant on a creature and use that high volume of mana to pump its power significantly every single combat phase.

Creating a Threat from Scratch

Black Market Connections can create a 3/2 Shapeshifter token during your main phase. You can then enchant that token with Midnight Covenant. Since the token is a creature, it gains the activated ability. If you chose to create a Treasure token with Black Market Connections as well, you can sacrifice that Treasure for a black mana to pump your new Shapeshifter immediately.

Guide written with AI from the official text and rulings. Official English text prevails.

How it works : Midnight Covenant

Original English text — Wizards of the Coast / Scryfall

No additional ruling has been published for this card.

02

Legal formats

modernlegacypaupervintagepennycommanderoathbreakerpaupercommanderduelpredhtlr
0 Image

Commentaires

  • Sois le premier à commenter cette carte.

Read next

Meta decks with Midnight Covenant

No archived Top 8 deck with this card yet.

Explore the meta
Official source