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Midnight ReaperHow it works & interactions with other cards

By the ManaCount desk· 2 min read· Foundations· November 15, 2024
Carte Magic Midnight Reaper

Midnight Reaper is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

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Official card text

Whenever a nontoken creature you control dies, this creature deals 1 damage to you and you draw a card.

Complete guide

Midnight Reaper is a cornerstone for aggressive Black decks, turning your fallen soldiers into fresh resources. As a Zombie Knight itself, it ensures that your opponent's removal spells always come at a cost to their life total and an advantage for your hand. This guide explores how to maximize its card-draw potential without accidentally draining your own life to zero.

Understanding the Death Trigger

Midnight Reaper features a triggered ability that watches for nontoken creatures you control leaving the battlefield for the graveyard. Crucially, the Reaper itself is a nontoken creature; if it is destroyed or sacrificed, its own ability will trigger one last time. This ensures you almost always get at least one card back for your three-mana investment, provided it wasn't exiled or returned to your hand.

Simultaneous Deaths

If a board wipe occurs and multiple nontoken creatures you control die at the same time as Midnight Reaper, the Reaper 'sees' them all. Its ability triggers once for each nontoken creature, including itself. You will then resolve each trigger individually, taking 1 damage and drawing a card for each instance. Be careful: if your life total is low, a large sweep of your board could potentially defeat you before you can use the cards you just drew.

Common Pitfalls

The most important thing to remember is that Midnight Reaper only cares about 'nontoken' creatures. If a Zombie token or a Spirit token dies, nothing happens. Additionally, the damage dealt by the Reaper is not a cost—it is part of the effect. You cannot choose to skip the damage to skip the draw, nor can you skip the draw to avoid the damage. If the ability triggers, both events will occur upon resolution.

Strategic Timing

Midnight Reaper is best played when you have a board presence that forces the opponent into difficult blocks. It excels in sacrifice-themed decks where you can control exactly when your creatures die. By using sacrifice outlets, you can draw cards in response to your opponent's spells, ensuring you find the answers you need to stay ahead in the game.

Interaction examples

The Value Engine

If you control both Midnight Reaper and Solemn Simulacrum and the Simulacrum dies, two separate triggers go on the stack. You will resolve the Solemn Simulacrum's ability to draw a card, and the Midnight Reaper's ability will cause you to take 1 damage and draw a second card. In total, you net two cards from a single death.

Doubling the Harvest

If you play Roaming Throne and choose 'Zombie,' it becomes a Zombie Golem. Because it is now the chosen type, whenever another nontoken Zombie you control dies, Midnight Reaper's ability triggers twice thanks to the Throne's replacement effect. If the Reaper itself dies, it triggers twice, causing you to take 2 total damage and draw 2 cards. Note that Roaming Throne only doubles the abilities of 'another' creature, so if the Throne dies, it does not double its own death trigger.

Board Wipe Interaction

When an opponent plays a spell that destroys all creatures, both Midnight Reaper and Solemn Simulacrum die simultaneously. Midnight Reaper triggers for the Simulacrum and for itself. You will resolve three triggers: one from the Simulacrum (draw 1) and two from the Reaper (total 2 damage, draw 2). You end the sequence having drawn three cards.

Guide written with AI from the official text and rulings. Official English text prevails.

How it works : Midnight Reaper

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    Midnight Reaper's ability triggers when it dies if it's not a token.

    No other card is named in this ruling.

  2. #2· Wizards of the Coast

    If Midnight Reaper dies at the same time as one or more other nontoken creatures you control, Midnight Reaper's ability triggers for each of them.

    No other card is named in this ruling.

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Legal formats

standardfuturehistorictimelessgladiatorpioneermodernlegacyvintagepennycommanderoathbreakerstandardbrawlbrawlcompetitivebrawlalchemydueltlr
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