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Rules guide · Enchantment

Necromantic ThirstHow it works & interactions with other cards

By the ManaCount desk· 2 min read· Conspiracy· June 6, 2014
Carte Magic Necromantic Thirst

Necromantic Thirst is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

Enchant creature Whenever enchanted creature deals combat damage to a player, you may return target creature card from your graveyard to your hand.

Complete guide

Necromantic Thirst is a powerful Aura that turns any creature into a recurring source of life from the dead. By enchanting a creature, you gain the ability to salvage fallen allies every time you successfully strike your opponent.

What It Does

Necromantic Thirst is an Aura that attaches to a creature. Its primary function is a triggered ability: whenever the enchanted creature deals combat damage to a player, you have the option to return a creature card from your graveyard to your hand. This provides a steady stream of card advantage, specifically focusing on recycling your creatures.

Step-by-Step Resolution

First, the enchanted creature must deal combat damage specifically to a player. Once this damage is dealt, the ability triggers and is put on the stack. At this point, you choose a target creature card in your graveyard. When the ability resolves, the targeted card moves from your graveyard to your hand. If the enchanted creature is destroyed in the same combat step (due to lethal damage), it will be in the graveyard by the time you choose your target, meaning it can actually target itself.

When to Play It

This card is best utilized when you have a creature with evasion, such as flying or fear, to ensure it can consistently hit the opponent. Since it relies on the graveyard, it pairs well with decks that use life as a resource or have ways to discard cards, as you can easily retrieve the pieces you lose over the course of the game.

Interaction examples

Maintaining Your Board State

With Phyrexian Arena on the field, you are drawing extra cards but losing life every turn. If your opponent manages to kill your creatures to stop your offense, you can cast Necromantic Thirst on a remaining creature. Each time that creature hits the opponent, you return one of those fallen creatures to your hand, negating the attrition your opponent is trying to enforce.

Synergy with Shapeshifters

You use Black Market Connections to create a 3/2 Shapeshifter token. You then enchant that token with Necromantic Thirst. Because the token has changeling, it can benefit from various tribal buffs you might have. When the token deals combat damage to a player, you can return a creature card you discarded or lost earlier in the game to your hand, allowing you to keep pressure on the board while the enchantment continues to generate tokens and mana.

Guide written with AI from the official text and rulings. Official English text prevails.

How it works : Necromantic Thirst

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    The target is chosen just after any creatures dealt lethal damage at the same time that the enchanted creature dealt damage have been put into the graveyard. That might include the enchanted creature itself, if it had trample and was blocked, for example.

    No other card is named in this ruling.

02

Legal formats

modernlegacypaupervintagecommanderoathbreakerpaupercommanderduelpredh
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