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Rules guide · Sorcery

One with the MachineHow it works & interactions with other cards

By the ManaCount desk· 2 min read· Core Set 2019· July 13, 2018
Carte Magic One with the Machine

One with the Machine is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

Draw cards equal to the greatest mana value among artifacts you control.

Complete guide

One with the Machine is a powerful blue sorcery that rewards players for building a high-tech board state. By calculating the mana value of your most impressive artifact, you can refill your hand in a single move. This card is a staple for artifact-heavy decks looking to sustain their momentum in the mid-to-late game.

Maximizing Your Value

The effect of One with the Machine is simple: it checks the mana value of all artifacts you currently control and grants you cards equal to the highest one found. If you control multiple artifacts, the game only cares about the one with the highest cost. If you control no artifacts when the spell resolves, you will draw zero cards, so ensuring your board is protected is vital.

Step-by-Step Resolution

First, you cast One with the Machine by paying its mana cost. Upon resolution, the game looks at the permanents you control that have the 'Artifact' type. It identifies the highest mana value among them. For example, if you have an artifact with a mana cost of 6, you immediately draw six cards. If an artifact has an X in its mana cost, X is treated as 0 for this calculation.

Common Pitfalls

A common mistake is forgetting that the mana value check happens only as the spell resolves. If an opponent destroys your most expensive artifact in response to you casting One with the Machine, the spell will check your remaining artifacts to determine the new draw amount. If all your artifacts are removed before resolution, you draw nothing.

Strategic Timing

Since this is a sorcery, you should prioritize playing it after you have established a high-cost artifact but before you expend all your resources. It works best when paired with cards that can help you find your key artifacts or cycle through less useful cards in your hand.

Interaction examples

Preparation with Fabricate

To ensure One with the Machine provides maximum value, you first cast Fabricate to search your library for a high-cost artifact and put it into your hand. Once that artifact is played and on the battlefield, One with the Machine can then be cast to draw a massive number of cards based on that specific artifact's mana value.

Cycling with Windfall

If you have a high mana value artifact on the field, you cast One with the Machine to draw, say, seven cards. With your hand now full, you can then cast Windfall. This forces all players to discard their hands and draw seven new cards, potentially disrupting your opponents' plans while you refresh your options again.

Guide written with AI from the official text and rulings. Official English text prevails.

How it works : One with the Machine

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    If a permanent has {X} in its mana cost, X is considered to be 0.

    No other card is named in this ruling.

02

Legal formats

historictimelessgladiatorpioneermodernlegacyvintagepennycommanderoathbreakerbrawlcompetitivebrawlduel
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