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Orthodoxy EnforcerHow it works & interactions with other cards

By the ManaCount desk· 2 min read· Phyrexia: All Will Be One· February 10, 2023
Carte Magic Orthodoxy Enforcer

Orthodoxy Enforcer is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

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Official card text

Vigilance This creature gets +2/+0 as long as you control two or more artifacts.

Complete guide

Orthodoxy Enforcer is a resilient Phyrexian Cleric that rewards players for building a solid board of machinery. By combining defensive keywords with an offensive stat boost, it serves as a powerful anchor for artifact-heavy decks. This creature excels at both attacking and blocking, provided you have the right tools in play.

What it Does

Orthodoxy Enforcer is a 2/4 creature with Vigilance, meaning it does not tap to attack. Its standout feature is a static ability that grants it +2/+0 as long as you control two or more artifacts. This turns it from a defensive wall into a 4/4 threat that can pressure opponents while remaining ready to block during their turn.

How it Resolves Step by Step

The +2/+0 bonus is a static ability, not a triggered one. As soon as you control your second artifact, the Enforcer's power increases immediately. If an artifact is destroyed and you drop below the two-artifact threshold, the bonus is lost instantly. Because this is not a triggered ability, it does not use the stack and cannot be responded to separately from the actions that change your artifact count.

Common Mistakes

One common mistake is forgetting that artifact creatures count toward the requirement. You do not need non-creature artifacts like equipment or mana rocks; any permanent with the 'Artifact' type counts. Additionally, remember that Vigilance only prevents the creature from tapping when it is declared as an attacker; it can still be tapped by other spells or abilities.

When to Play It

You should play Orthodoxy Enforcer when your deck is capable of consistently maintaining at least two artifacts. It is particularly strong in Limited formats where a 4/4 with Vigilance can dominate the mid-game combat phase. It is best deployed after you have already established a small board of utility artifacts or artifact creatures to ensure the power bonus is active immediately.

Interaction examples

Establishing the Orthodoxy

If you control Orthodoxy Enforcer and then cast Solemn Simulacrum, the Simulacrum enters the battlefield. At that moment, you control two artifacts (the Simulacrum itself and the land it fetched is not an artifact, but if you had another artifact like a Treasure token previously). If Solemn Simulacrum is your second artifact, Orthodoxy Enforcer immediately becomes a 4/4. If the Simulacrum dies, you draw a card, but if it was your second artifact, the Enforcer immediately shrinks back to a 2/4.

The Golem Connection

When Roaming Throne enters, it is an artifact creature. If you already control one other artifact (such as a mana rock), Orthodoxy Enforcer's requirement is met. Roaming Throne also provides Ward {2}, making it harder to remove. Since the Enforcer's power boost is a static ability and not a triggered ability, Roaming Throne's double-trigger effect does not interact with the +2/+0 bonus, but it does help maintain the artifact count required for the Enforcer's strength.

Guide written with AI from the official text and rulings. Official English text prevails.

How it works : Orthodoxy Enforcer

Original English text — Wizards of the Coast / Scryfall

No additional ruling has been published for this card.

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Legal formats

historictimelessgladiatorpioneermodernlegacypaupervintagecommanderoathbreakerbrawlcompetitivebrawlpaupercommanderduel
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