Pearl-Ear, Imperial Advisor is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
Lifelink Enchantment spells you cast have affinity for Auras. (They costless to cast for each Aura you control.) Whenever you cast an Aura spell that targets a modified permanent you control, draw a card. (Equipment, Auras you control, and counters are modifications.)
Complete guide
Pearl-Ear, Imperial Advisor is a powerful commander for any deck focusing on enchantments and modifications. This Fox Advisor reduces the cost of your enchantment spells and rewards you with card draw for stacking Auras on your modified creatures. It is a cornerstone piece for keeping your hand full while building an overwhelming board state.
Harnessing Affinity for Auras
Pearl-Ear grants every enchantment spell you cast the keyword 'affinity for Auras.' This includes not only Aura spells but also Global Enchantments, Enchantment Creatures, and Enchantment Artifacts. For every Aura you control on the battlefield, the generic mana cost of these spells is reduced by {1}. Note that this counts Auras you control regardless of what they are attached to; even an Aura you placed on an opponent's creature will help lower your costs.
Triggering the Draw Ability
The drawing ability triggers specifically when you cast an Aura spell targeting a 'modified' permanent you control. A permanent is modified if it has a counter on it (of any kind), an Equipment attached to it, or an Aura you control attached to it. Crucially, the target must already be modified at the moment you cast the Aura spell for the ability to trigger. If you target a 'plain' creature with an Aura, it does not become modified until that Aura actually resolves and enters the battlefield.
Strategic Casting Order
To maximize Pearl-Ear, you must maintain at least one modified permanent to serve as a target for future Auras. Because affinity checks the total number of Auras you control at the time you cast a spell, your spells get progressively cheaper as the game continues. If you have ways to copy triggered abilities, you can even draw multiple cards per Aura cast, allowing you to cycle through your deck at high speed.
Interaction examples
First, you cast Roaming Throne, choosing 'Fox' as the creature type. While both are on the battlefield, you cast an Aura spell targeting a creature you control that already has a +1/+1 counter on it. Because Pearl-Ear is a Fox, Roaming Throne causes its 'draw a card' triggered ability to trigger twice. You draw two cards total for casting that single Aura spell.
Suppose you control Pearl-Ear, Imperial Advisor and Solemn Simulacrum. If you cast an Aura spell targeting Solemn Simulacrum while it has no counters, Auras, or Equipment, Pearl-Ear's draw ability will not trigger because the Golem is not yet modified. However, if Solemn Simulacrum already had a +1/+1 counter on it, the cast would trigger Pearl-Ear, letting you draw a card immediately before the Aura even resolves.
Guide written with AI from the official text and rulings. Official English text prevails.
How it works : Pearl-Ear, Imperial Advisor
Original English text — Wizards of the Coast / Scryfall
- #1· Wizards of the Coast
If a spell has multiple instances of affinity, each one applies. For example, if you somehow control two Pearl-Ear, Imperial Advisors and you control two Auras, each enchantment spell you cast will cost
less to cast.
No other card is named in this ruling.
- #2· Wizards of the Coast
A creature you control that's the target of an Aura spell isn't modified unless it already has a counter on it, an Equipment attached to it, or an Aura you control attached to it.
No other card is named in this ruling.
- #3· Wizards of the Coast
A creature that is equipped is considered modified no matter who controls the Equipment that's attached to it.
No other card is named in this ruling.
- #4· Wizards of the Coast
A creature with a counter on it is considered modified no matter what kind of counter it is or which player put it on that creature.
No other card is named in this ruling.
- #5· Wizards of the Coast
An Aura controlled by another player does not cause a creature you control to be modified.
No other card is named in this ruling.
- #6· Wizards of the Coast
If you put an Aura on an opponent's permanent, you still control the Aura, and it still counts for your spells that have affinity for Auras.
No other card is named in this ruling.
Popular combos
Real combos played by the community, sorted by popularity.
Raffine's Guidance + Phyrexian Altar + Sigil of the Empty Throne + Pearl-Ear, Imperial Advisor
- 1Cast Raffine's Guidance from your graveyard by paying
due to Pearl-Ear.
- 2Sigil of the Empty Throne triggers, creating a creature token.
- 3Resolve Raffine's Guidance, attaching it to another creature you control.
- 4Activate Phyrexian Altar by sacrificing the creature that has Raffine's Guidance attached, adding
.
- 5Repeat.
Pearl-Ear, Imperial Advisor + Cloudstone Curio + Faceless One + Ugin's Mastery
- 1Cast Faceless One by paying
due to Pearl-Ear.
- 2When Faceless One enters the battlefield, Cloudstone Curio triggers, returning Ugin's Mastery from the battlefield to your hand.
- 3Cast Ugin's Mastery by paying
due to Pearl-Ear.
- 4When Ugin's Mastery enters the battlefield, Cloudstone Curio triggers, returning Faceless One from the battlefield to your hand.
- 5Repeat.
Pearl-Ear, Imperial Advisor + Cloudstone Curio + Ugin's Mastery + Case of the Shattered Pact
- 1Cast Ugin's Mastery by paying
due to Pearl-Ear.
- 2When Ugin's Mastery enters the battlefield, Cloudstone Curio triggers, returning Case of the Shattered Pact from the battlefield to your hand.
- 3Cast Case of the Shattered Pact by paying
due to Pearl-Ear.
- 4When Case of the Shattered Pact enters the battlefield, it and Cloudstone Curio trigger.
- 5Resolve the Case of the Shattered Pact trigger, causing you to search your library for a basic land card and put it into your hand.
- 6Resolve the Cloudstone Curio trigger, returning Ugin's Mastery from the battlefield to your hand.
- 7Repeat.
Pearl-Ear, Imperial Advisor + Cloudstone Curio + Faceless One + Case of the Shattered Pact
- 1Cast Faceless One by paying
due to Pearl-Ear.
- 2When Faceless One enters the battlefield, Cloudstone Curio triggers, returning Case of the Shattered Pact from the battlefield to your hand.
- 3Cast Case of the Shattered Pact by paying
due to Pearl-Ear.
- 4When Case of the Shattered Pact enters the battlefield, it and Cloudstone Curio trigger.
- 5Resolve the Case of the Shattered Pact trigger, causing you to search your library for a basic land card and put it into your hand.
- 6Resolve the Cloudstone Curio trigger, returning Faceless One from the battlefield to your hand.
- 7Repeat.
Legal formats
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Roaming Throne
Solemn Simulacrum





