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Rules guide · Enchantment

Phyrexian ScripturesHow it works & interactions with other cards

By the ManaCount desk· 5 min read· March of the Machine Commander· April 21, 2023
Carte Magic Phyrexian Scriptures

Phyrexian Scriptures is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Put a +1/+1 counter on up to one target creature. That creature becomes an artifact in addition to its other types. II — Destroy all nonartifact creatures. III — Exile all opponents' graveyards.

How it works : Phyrexian Scriptures

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    The effect of Phyrexian Scriptures's first chapter ability lasts indefinitely. It doesn't expire when Phyrexian Scriptures leaves the battlefield.

    No other card is named in this ruling.

  2. #2· Wizards of the Coast

    As a Saga enters the battlefield, its controller puts a lore counter on it. As your precombat main phase begins (immediately after your draw step), you put another lore counter on each Saga you control. Putting a lore counter on a Saga in either of these ways doesn't use the stack.

    No other card is named in this ruling.

  3. #3· Wizards of the Coast

    Each symbol on the left of a Saga's text box represents a chapter ability. A chapter ability is a triggered ability that triggers when a lore counter that is put on the Saga causes the number of lore counters on the Saga to become equal to or greater than the ability's chapter number. Chapter abilities are put onto the stack and may be responded to.

    No other card is named in this ruling.

  4. #4· Wizards of the Coast

    A chapter ability doesn't trigger if a lore counter is put on a Saga that already had a number of lore counters greater than or equal to that chapter's number. For example, the third lore counter put on a Saga causes the III chapter ability to trigger, but I and II won't trigger again.

    No other card is named in this ruling.

  5. #5· Wizards of the Coast

    Once a chapter ability has triggered, the ability on the stack won't be affected if the Saga gains or loses counters, or if it leaves the battlefield.

    No other card is named in this ruling.

  6. #6· Wizards of the Coast

    If multiple chapter abilities trigger at the same time, their controller puts them on the stack in any order. If any of them require targets, those targets are chosen as you put the abilities on the stack, before any of those abilities resolve.

    No other card is named in this ruling.

  7. #7· Wizards of the Coast

    If counters are removed from a Saga, the appropriate chapter abilities will trigger again when the Saga receives lore counters. Removing lore counters won't cause a previous chapter ability to trigger.

    No other card is named in this ruling.

  8. #8· Wizards of the Coast

    Once the number of lore counters on a Saga is greater than or equal to the greatest number among its chapter abilities—in the Dominaria set, this is always three—the Saga's controller sacrifices it as soon as its chapter ability has left the stack, most likely by resolving or being countered. This state-based action doesn't use the stack.

    No other card is named in this ruling.

02

Popular combos

Real combos played by the community, sorted by popularity.

Magda, Brazen Outlaw
+Clock of Omens
+Phyrexian Scriptures
#1

Magda, Brazen Outlaw + Clock of Omens + Phyrexian Scriptures

Infinite artifact ETBInfinite artifact tokensInfinite tapped Treasure tokensPut all artifact cards and a subset of creature cards from your library onto the battlefield
  1. 1Cause Magda to become an artifact using Phyrexian Scriptures.
  2. 2Activate Clock of Omens by tapping Magda and another artifact, targeting Magda.
  3. 3Magda triggers, creating a Treasure token.
  4. 4Resolve the Clock of Omens ability, untapping Magda.
  5. 5Repeat from step 2.
Voltaic Construct
+Kami of Whispered Hopes
+Phyrexian Scriptures
#2

Voltaic Construct + Kami of Whispered Hopes + Phyrexian Scriptures

Infinite colored manaInfinite untap of artifact creatures you control
  1. 1Cause Kami of Whispered Hopes to become an artifact using Phyrexian Scriptures.
  2. 2Activate Kami of Whispered Hopes by tapping it, adding at least {3}.
  3. 3Activate Voltaic Construct by paying {2}, untapping Kami of Whispered Hopes.
  4. 4Repeat from step 2.
Voltaic Construct
+Phyrexian Scriptures
+Vhal, Candlekeep Researcher
#3

Voltaic Construct + Phyrexian Scriptures + Vhal, Candlekeep Researcher

Infinite untap of artifact creatures you controlInfinite colorless mana that can't be spent to cast spells from your hand
  1. 1Cause Vhal to become an artifact using Phyrexian Scriptures.
  2. 2Activate Vhal by tapping it, adding at least {C}{C}{C}.
  3. 3Activate Voltaic Construct by paying {2}, untapping Vhal.
  4. 4Repeat from step 2.
Toph, the First Metalbender
+Bumi, Unleashed
+Phyrexian Scriptures
#4

Toph, the First Metalbender + Bumi, Unleashed + Phyrexian Scriptures

Infinite combat phasesInfinite mana lands you control can produceInfinite combat damageInfinite untap of lands you control
  1. 1Cause Bumi to become an artifact using Phyrexian Scriptures.
  2. 2Deal combat damage to an opponent. Bumi triggers, untapping all lands you control, including Bumi as it's a land due to Toph, and causing you to get an additional combat phase after this one.
  3. 3Repeat step 2 each combat phase.
Voltaic Construct
+Phyrexian Scriptures
+Alena, Kessig Trapper
#5

Voltaic Construct + Phyrexian Scriptures + Alena, Kessig Trapper

Infinite red manaInfinite untap of artifact creatures you control
  1. 1Cause Alena to become an artifact using Phyrexian Scriptures.
  2. 2Activate Alena by tapping it, adding at least {R}{R}{R}.
  3. 3Activate Voltaic Construct by paying {2}, untapping Alena.
  4. 4Repeat from step 2.
Voltaic Construct
+Phyrexian Scriptures
+Elvish Archdruid
#6

Voltaic Construct + Phyrexian Scriptures + Elvish Archdruid

Infinite green manaInfinite untap of artifact creatures you control
  1. 1Cause Elvish Archdruid to become an artifact using Phyrexian Scriptures.
  2. 2Activate Elvish Archdruid by tapping it, adding at least {G}{G}{G}
  3. 3Activate Voltaic Construct by paying {2}, untapping Elvish Archdruid.
  4. 4Repeat from step 2.
Voltaic Construct
+Phyrexian Scriptures
+Harabaz Druid
#7

Voltaic Construct + Phyrexian Scriptures + Harabaz Druid

Infinite colored manaInfinite untap of artifact creatures you control
  1. 1Cause Harabaz Druid to become an artifact using Phyrexian Scriptures.
  2. 2Activate Harabaz Druid by tapping it, adding at least {3}.
  3. 3Activate Voltaic Construct by paying {2}, untapping Harabaz Druid.
  4. 4Repeat from step 2.
Voltaic Construct
+Phyrexian Scriptures
+Deathbloom Ritualist
#8

Voltaic Construct + Phyrexian Scriptures + Deathbloom Ritualist

Infinite colored manaInfinite untap of artifact creatures you control
  1. 1Cause Deathbloom Ritualist to become an artifact using Phyrexian Scriptures.
  2. 2Activate Deathbloom Ritualist by tapping it, adding at least {3}.
  3. 3Activate Voltaic Construct by paying {2}, untapping Deathbloom Ritualist.
  4. 4Repeat from step 2.
03

Legal formats

historictimelessgladiatorpioneermodernlegacyvintagepennycommanderoathbreakerbrawlcompetitivebrawlduel
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Meta decks with Phyrexian Scriptures

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