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Rules guide · Enchantment

Plan for All OutcomesHow it works & interactions with other cards

By the ManaCount desk· 3 min read· Reality Fracture· October 2, 2026
Carte Magic Plan for All Outcomes

Plan for All Outcomes is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

When this enchantment enters, the owner of up to one other target nonland permanent puts it on their choice of the top or bottom of their library. Whenever you cast your first noncreature spell each turn, empower Jace 1. (Put a loyalty counter on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with "[−1]: Surveil 1" and "[−3]: Draw a card.")

How it works : Plan for All Outcomes

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    To empower Jace N, if you don't control a Jace planeswalker token, create a blue Jace planeswalker token with 0 loyalty, "[−1]: Surveil 1," and "[−3]: Draw a card." Choose a Jace planeswalker token you control. Put N loyalty counters on it.

    Card named in this ruling

  2. #2· Wizards of the Coast

    The turn you cast Plan for All Outcomes, its second ability won't trigger because you've already cast at least one noncreature spell (Plan for All Outcomes) before it is on the battlefield.

    No other card is named in this ruling.

  3. #3· Wizards of the Coast

    If you control a Jace planeswalker token, you can't choose to create a new one when you empower Jace. You have to put the loyalty counters on your existing Jace planeswalker token. In the rare case that you control multiple Jace planeswalker tokens, you'll choose one of those tokens to put the loyalty counters on.

    Card named in this ruling

  4. #4· Wizards of the Coast

    Some spells and abilities that empower Jace may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't empower Jace.

    Card named in this ruling

  5. #5· Wizards of the Coast

    The last ability of Plan for All Outcomes resolves before the spell that caused it to trigger. It resolves even if that spell is countered or otherwise leaves the stack.

    No other card is named in this ruling.

  6. #6· Wizards of the Coast

    Empower Jace won't let you put loyalty counters on nontoken Jace planeswalkers. However, if you control a Jace planeswalker token that you got another way (such as an effect that creates a token that's a copy of a permanent), empower Jace will put loyalty counters on that.

    Card named in this ruling

Related cards and tokens

02

Legal formats

standardfuturehistorictimelessgladiatorpioneermodernlegacyvintagepennycommanderoathbreakerstandardbrawlbrawlcompetitivebrawlalchemyduel
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