Primeval Bounty is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
Whenever you cast a creature spell, create a 3/3 green Beast creature token. Whenever you cast a noncreature spell, put three +1/+1 counters on target creature you control. Landfall — Whenever a land you control enters, you gain 3 life.
Complete guide
Primeval Bounty is a powerhouse enchantment that ensures every single action you take on the battlefield yields massive value. Whether you are summoning allies, casting powerful spells, or simply playing lands, this card turns every move into a tactical advantage.
A Triple Threat of Triggers
Primeval Bounty features three distinct triggered abilities that cover almost every game action. The first triggers when you cast a creature spell, the second when you cast any noncreature spell, and the third whenever a land enters the battlefield under your control. Because the first two abilities trigger on casting, they are put onto the stack on top of your spell, meaning they will resolve even if your original spell is countered by an opponent.
Step-by-Step Resolution
When you cast a spell or play a land, follow these steps: First, the action (casting or land entry) occurs, triggering the relevant ability of Primeval Bounty. Second, the triggered ability is placed on the stack; if it is the noncreature trigger, you must choose a target creature you control at this time. Third, players may respond. Finally, the Primeval Bounty trigger resolves—creating a 3/3 green Beast, adding three +1/+1 counters, or gaining you 3 life—before the original spell that triggered it (if any) finishes resolving.
Strategic Timing and Targets
It is important to remember that for the noncreature trigger, you must have a creature already on the battlefield to target. You cannot target the spell you are currently casting if that spell happens to be a creature. Additionally, the 'Landfall' ability triggers whenever a land enters for any reason, including through ramp spells or fetch lands, not just your once-per-turn land play.
Maximizing Your Bounty
To get the most out of Primeval Bounty, you should aim to play it in a deck with a high density of permanents and spells. It serves as both an offensive engine by generating 3/3 tokens and a defensive tool by stabilizing your life total against aggressive decks. It transforms late-game land draws from dead cards into valuable life gain.
Interaction examples
With both enchantments out, casting a creature spell will result in two 3/3 Beast tokens instead of one. If you cast a noncreature spell, Primeval Bounty attempts to put three +1/+1 counters on a creature, but Doubling Season increases this to six counters. This synergy quickly creates an overwhelming board presence.
If you cast a noncreature spell and put three +1/+1 counters on a 3/3 Beast token, it becomes a 6/6. When you move to combat, Unnatural Growth triggers and doubles that Beast's power and toughness, turning it into a massive 12/12 attacker for the turn.
Every time you cast a creature spell, Primeval Bounty triggers and places a 3/3 green Beast token onto the battlefield. This happens while your creature spell is still on the stack, meaning the Beast will arrive and be ready to defend you even before your cast creature arrives.
Guide written with AI from the official text and rulings. Official English text prevails.
How it works : Primeval Bounty
Original English text — Wizards of the Coast / Scryfall
- #1· Wizards of the Coast
Primeval Bounty's first and second abilities will each resolve before the spell that caused them to trigger. They will resolve even if that spell is countered or otherwise leaves the stack without resolving.
No other card is named in this ruling.
Popular combos
Real combos played by the community, sorted by popularity.
Shrieking Drake + Phyrexian Altar + Primeval Bounty
- 1Cast Shrieking Drake by paying
.
- 2Primeval Bounty triggers, creating a creature token.
- 3When Shrieking Drake enters the battlefield, it triggers, returning itself from the battlefield to your hand.
- 4Activate Phyrexian Altar by sacrificing the creature token, adding
.
- 5Repeat.
Hogaak, Arisen Necropolis + Altar of Dementia + Primeval Bounty + Magus of the Bridge
- 1Activate Altar of Dementia by sacrificing Hogaak.
- 2When Hogaak dies, Magus of the Bridge triggers, creating a creature token.
- 3Resolve the Altar of Dementia ability, causing you to mill eight cards.
- 4Cast Hogaak from your graveyard by exiling five cards from your graveyard and tapping two black and/or green creatures you control.
- 5Primeval Bounty triggers, creating a 3/3 Beast creature token.
- 6Repeat.
Hogaak, Arisen Necropolis + Altar of Dementia + Primeval Bounty + Gutter Grime
- 1Activate Altar of Dementia by sacrificing Hogaak.
- 2When Hogaak dies, Gutter Grime triggers, creating a creature token.
- 3Resolve the Altar of Dementia ability, causing you to mill eight cards.
- 4Cast Hogaak from your graveyard by exiling five cards from your graveyard and tapping two black and/or green creatures you control.
- 5Primeval Bounty triggers, creating a 3/3 Beast creature token.
- 6Repeat.
Hogaak, Arisen Necropolis + Altar of Dementia + Primeval Bounty + The Skullspore Nexus
- 1Activate Altar of Dementia by sacrificing Hogaak.
- 2When Hogaak dies, The Skullspore Nexus triggers, creating a creature token.
- 3Resolve the Altar of Dementia ability, causing you to mill eight cards.
- 4Cast Hogaak from your graveyard by exiling five cards from your graveyard and tapping two black and/or green creatures you control.
- 5Primeval Bounty triggers, creating a 3/3 Beast creature token.
- 6Repeat.
Havengul Lich + Grimgrin, Corpse-Born + Primeval Bounty + Paradise Mantle
- 1Activate Grimgrin's ability from Paradise Mantle by tapping Grimgrin, adding one mana.
- 2Activate Grimgrin by sacrificing the creature castable for one mana, untapping Grimgrin and putting a +1/+1 counter on it.
- 3Activate Grimgrin's ability from Paradise Mantle by tapping Grimgrin, adding one mana.
- 4Activate Havengul Lich by paying
, allowing you to cast the creature castable for one mana from your graveyard this turn.
- 5Cast that creature spell from your graveyard by paying it mana cost.
- 6When you cast that creature or when it enters, Primeval Bounty triggers, creating a creature token.
- 7Activate Grimgrin by sacrificing the creature token, untapping Grimgrin and putting a +1/+1 counter on it.
- 8Repeat.
Havengul Lich + Grimgrin, Corpse-Born + Primeval Bounty + Enduring Vitality
- 1Activate Grimgrin's ability from Enduring Vitality by tapping Grimgrin, adding one mana.
- 2Activate Grimgrin by sacrificing the creature castable for one mana, untapping Grimgrin and putting a +1/+1 counter on it.
- 3Activate Grimgrin's ability from Enduring Vitality by tapping Grimgrin, adding one mana.
- 4Activate Havengul Lich by paying
, allowing you to cast the creature castable for one mana from your graveyard this turn.
- 5Cast that creature spell from your graveyard by paying it mana cost.
- 6When you cast that creature or when it enters, Primeval Bounty triggers, creating a creature token.
- 7Activate Grimgrin by sacrificing the creature token, untapping Grimgrin and putting a +1/+1 counter on it.
- 8Repeat.
Hogaak, Arisen Necropolis + Altar of Dementia + Primeval Bounty + Blight Mound
- 1Activate Altar of Dementia by sacrificing Hogaak.
- 2When Hogaak dies, Blight Mound triggers, creating a creature token.
- 3Resolve the Altar of Dementia ability, causing you to mill eight cards.
- 4Cast Hogaak from your graveyard by exiling five cards from your graveyard and tapping two black and/or green creatures you control.
- 5Primeval Bounty triggers, creating a 3/3 Beast creature token.
- 6Repeat.
Hogaak, Arisen Necropolis + Altar of Dementia + Primeval Bounty + Phenomenon Investigators
- 1Activate Altar of Dementia by sacrificing Hogaak.
- 2When Hogaak dies, Phenomenon Investigators triggers, creating a creature token.
- 3Resolve the Altar of Dementia ability, causing you to mill eight cards.
- 4Cast Hogaak from your graveyard by exiling five cards from your graveyard and tapping two black and/or green creatures you control.
- 5Primeval Bounty triggers, creating a 3/3 Beast creature token.
- 6Repeat.
Related cards and tokens
Legal formats
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Meta decks with Primeval Bounty
No archived Top 8 deck with this card yet.



Doubling Season
Unnatural Growth
Beast











