Profane Procession // Tomb of the Dusk Rose is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
: Exile target creature. Then if there are three or more cards exiled with Profane Procession, transform it. (Transforms from Profane Procession.)
: Add one mana of any color.
,
: Put a creature card exiled with this permanent onto the battlefield under your control.
Complete guide
Profane Procession is a powerful legendary enchantment from the Rivals of Ixalan set that offers both removal and long-term value. Once it captures enough souls, it transforms into the Tomb of the Dusk Rose, allowing you to recruit the very creatures you previously exiled. It serves as a formidable control piece that turns your opponent's threats into your own assets.
Exile and Transformation
The front face, Profane Procession, features an activated ability costing five mana to exile a target creature. Every time this ability resolves, the game checks how many cards are currently exiled with this specific permanent. If there are three or more, the enchantment transforms into the Tomb of the Dusk Rose. Note that token creatures do not count toward this total because they cease to exist shortly after being exiled.
The Step-by-Step Process
When you activate the ability, you choose a target creature. Upon resolution, the creature is moved to the exile zone. The game then counts the number of cards in exile that were put there specifically by this permanent's ability. If the count is three or higher, you flip the card to its land side. If you have excess mana, you can respond to your own activation to exile multiple creatures in one turn; however, once the permanent transforms into the Tomb of the Dusk Rose, it stays in that form regardless of how many more creatures are added to the exile pile.
Mastering the Tomb
Once transformed, Tomb of the Dusk Rose can tap for one mana of any color or be used to bring creatures back. By paying four mana and tapping the land, you can take any creature card currently exiled by Profane Procession and put it directly onto the battlefield under your control. This link persists even after the card transforms, as it is still considered the same permanent object.
Common Pitfalls
A common mistake is assuming that any cards exiled by other effects (like a different copy of Profane Procession) can be retrieved. The 'link' is specific to that individual permanent. Additionally, if the permanent leaves the battlefield and returns, it is treated as a brand new object with no memory of previously exiled cards. In multiplayer games, if the owner of a creature you stole leaves the game, that creature is removed from the battlefield immediately.
Interaction examples
With Phyrexian Arena providing extra card draw and fueling your hand, you can focus your mana on Profane Procession. Each turn, you use your life-for-cards engine to find land drops, ensuring you have the five mana available to exile your opponent's threats one by one until the Tomb is ready.
Smothering Tithe generates Treasure tokens whenever your opponent draws cards without paying. These Treasures provide the specific white and black mana needed to activate Profane Procession multiple times in a single round, accelerating your progress toward transforming the enchantment into the Tomb of the Dusk Rose.
Since Profane Procession // Tomb of the Dusk Rose is a double-faced card, you can use the Rivals of Ixalan Checklist in your deck to represent it. This prevents your opponents from seeing the card through your card sleeves and ensures the physical card remains in a clear sleeve nearby to track the exiled cards underneath it.
Guide written with AI from the official text and rulings. Official English text prevails.
How it works : Profane Procession // Tomb of the Dusk Rose
Original English text — Wizards of the Coast / Scryfall
- #1· Wizards of the Coast
Profane Procession's ability can exile token creatures. They won't count towards the number of cards exiled with it.
No other card is named in this ruling.
- #2· Wizards of the Coast
If you have enough mana, you can activate Profane Procession's ability multiple times before any activation resolves. It will be transformed if one activation exiles the third card. Further activations waiting to resolve won't cause Tomb of the Dusk Rose to transform back into Profane Procession, but they will exile creatures that Tomb of the Dusk Rose can bring back.
No other card is named in this ruling.
- #3· Wizards of the Coast
If Profane Procession or Tomb of the Dusk Rose somehow has exiled cards other than with Profane Procession's ability, those exiled cards aren't linked to Tomb of the Dusk Rose's second ability. They can't be put onto the battlefield with that ability.
No other card is named in this ruling.
- #4· Wizards of the Coast
In a multiplayer game, if a player leaves the game, all cards that player owns leave as well. If you leave the game, any permanents you control from Tomb of the Dusk Rose's ability are exiled.
No other card is named in this ruling.
Related cards and tokens
Legal formats
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Meta decks with Profane Procession // Tomb of the Dusk Rose
No archived Top 8 deck with this card yet.



Phyrexian Arena
Smothering Tithe
Rivals of Ixalan Checklist