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Rules guide · Sorcery

Psychic TheftHow it works & interactions with other cards

By the ManaCount desk· 2 min read· Prophecy· June 5, 2000
Carte Magic Psychic Theft

Psychic Theft is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

Target player reveals their hand. You choose an instant or sorcery card from it and exile that card. You may cast that card for as long as it remains exiled. At the beginning of the next end step, if you haven't cast the card, return it to its owner's hand.

How it works : Psychic Theft

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    If you target yourself with this spell, you must reveal your entire hand to the other players just as any other player would.

    No other card is named in this ruling.

  2. #2· Wizards of the Coast

    The card is revealed to all players while it is exiled.

    No other card is named in this ruling.

  3. #3· Wizards of the Coast

    You can cast the instant or sorcery during the End step after you put the “at the beginning of the end step” trigger on the stack, as long as you do so before that trigger resolves.

    No other card is named in this ruling.

  4. #4· Wizards of the Coast

    The card may only be cast once. Once it is announced and put on the stack, the card is no longer exiled and the effect of Psychic Theft ends.

    No other card is named in this ruling.

02

Legal formats

legacyvintagecommanderoathbreakerduelpremodernpredhtlr
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Meta decks with Psychic Theft

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