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Pulsemage AdvocateHow it works & interactions with other cards

By the ManaCount desk· 3 min read· Judgment· May 27, 2002
Carte Magic Pulsemage Advocate

Pulsemage Advocate is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

{T}: Return three target cards from an opponent's graveyard to their hand. Return target creature card from your graveyard to the battlefield.

How it works : Pulsemage Advocate

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    You can’t activate this ability unless a single opponent has at least three cards in their graveyard to target and you have a creature card in your graveyard to target.

    No other card is named in this ruling.

02

Popular combos

Real combos played by the community, sorted by popularity.

Pulsemage Advocate
+Altar of Dementia
+Intruder Alarm
#1

Pulsemage Advocate + Altar of Dementia + Intruder Alarm

Infinite card draw for opponentsInfinite death triggersInfinite creature ETBInfinite creature LTB
  1. 1Activate Altar of Dementia by sacrificing a creature with power three or greater, causing target opponent to mill cards equal to the sacrificed creature's power.
  2. 2Activate Pulsemage Advocate by tapping it and putting three cards from an opponent's graveyard into their owner's hand, returning the creature from your graveyard to the battlefield.
  3. 3The creature enters the battlefield, triggering Intruder Alarm, untapping all creatures.
  4. 4Repeat.
Pulsemage Advocate
+Altar of Dementia
+Thornbite Staff
#2

Pulsemage Advocate + Altar of Dementia + Thornbite Staff

Infinite card draw for opponentsInfinite death triggersInfinite creature ETBInfinite creature LTB
  1. 1Activate Altar of Dementia by sacrificing a creature with power three or greater.
  2. 2The creature dies, triggering Pulsemage Advocate, untapping it.
  3. 3Resolve the Altar of Dementia trigger, causing target opponent to mill cards equal to the sacrificed creature's power.
  4. 4Activate Pulsemage Advocate by tapping it and putting three cards from an opponent's graveyard into their owner's hand, returning the creature from your graveyard to the battlefield.
  5. 5Repeat.
Pulsemage Advocate
+Altar of Dementia
+Sky Hussar
#3

Pulsemage Advocate + Altar of Dementia + Sky Hussar

Infinite card draw for opponentsInfinite death triggersInfinite creature ETBInfinite creature LTB
  1. 1Activate Altar of Dementia by sacrificing Sky Hussar, causing target opponent to mill cards equal to Sky Hussar's power.
  2. 2Activate Pulsemage Advocate by tapping it and putting three cards from an opponent's graveyard into their owner's hand, returning Sky Hussar from your graveyard to the battlefield.
  3. 3Sky Hussar enters the battlefield, untapping all creatures you control.
  4. 4Repeat.
Pulsemage Advocate
+Altar of Dementia
+Coercive Recruiter
#4

Pulsemage Advocate + Altar of Dementia + Coercive Recruiter

Infinite card draw for opponentsInfinite death triggersInfinite creature ETBInfinite creature LTB
  1. 1Activate Altar of Dementia by sacrificing Coercive Recruiter, causing target opponent to mill cards equal to Coercive Recruiter's power.
  2. 2Activate Pulsemage Advocate by tapping it and putting three cards from an opponent's graveyard into their owner's hand, returning Coercive Recruiter from your graveyard to the battlefield.
  3. 3Coercive Recruiter enters the battlefield, untapping Pulsemage Advocate.
  4. 4Repeat.
Great Oak Guardian
+Pulsemage Advocate
+Altar of Dementia
#5

Great Oak Guardian + Pulsemage Advocate + Altar of Dementia

Infinite card draw for opponentsInfinite death triggersInfinite creature ETBInfinite creature LTB
  1. 1Activate Altar of Dementia by sacrificing Great Oak Guardian, causing target opponent to mill four cards.
  2. 2Activate Pulsemage Advocate by tapping it and putting three cards from an opponent's graveyard into their owner's hand, returning Great Oak Guardian from your graveyard to the battlefield.
  3. 3Great Oak Guardian enters the battlefield, untapping all creatures and giving creatures you control +2/+2 until end of turn.
  4. 4Repeat.
03

Legal formats

legacyvintagepennycommanderoathbreakerduelpremodernpredhtlr
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Meta decks with Pulsemage Advocate

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Official source