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Rules guide · Instant

Pure IntentionsHow it works & interactions with other cards

By the ManaCount desk· 4 min read· Saviors of Kamigawa· June 3, 2005
Carte Magic Pure Intentions

Pure Intentions is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

Whenever a spell or ability an opponent controls causes you to discard cards this turn, return those cards from your graveyard to your hand. When a spell or ability an opponent controls causes you to discard this card, return this card from your graveyard to your hand at the beginning of the next end step.

How it works : Pure Intentions

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    The first part of Pure Intentions is the effect of casting Pure Intentions. The second part is a triggered ability that triggers whenever an opponent's spell or ability causes a player to discard Pure Intentions.

    No other card is named in this ruling.

  2. #2· Wizards of the Coast

    Neither part cares who decides which card to discard — only the controller of the spell or ability matters.

    No other card is named in this ruling.

  3. #3· Wizards of the Coast

    Discarding Pure Intentions to your own spell or ability doesn't trigger its abilities.

    No other card is named in this ruling.

  4. #4· Wizards of the Coast

    If a spell or ability an opponent controls causes a player to discard multiple cards, such as Waking Nightmare or Three Tragedies, Pure Intentions doesn't return to hand until its triggered ability has resolved. A player can't discard the same Pure Intentions twice for the same discard effect.

    No other card is named in this ruling.

02

Popular combos

Real combos played by the community, sorted by popularity.

Hive Mind
+Pure Intentions
+Windfall
+Laboratory Maniac
#1

Hive Mind + Pure Intentions + Windfall + Laboratory Maniac

Near-infinite card draw for all playersNear-infinite draw triggers for all playersNear-infinite self-discard triggers for all playersWin the game
  1. 1Cast Pure Intentions by paying {W}.
  2. 2Hive Mind triggers, causing each opponent to create a copy of Pure Intentions.
  3. 3Resolve all Pure Intentions.
  4. 4Cast Windfall by paying {2}{U}.
  5. 5Hive Mind triggers, causing each opponent to create a copy of Windfall.
  6. 6Resolve the first opponent's copy of Windfall, causing each player to discard their hand and draw cards equal to the greatest number of cards discarded this way.
  7. 7Each player who did not control Windfall's Pure Intentions triggers.
  8. 8Resolve all Pure Intentions, causing you and the opponents to return to their hand all cards discarded by Windfall.
Hive Mind
+Pure Intentions
+Windfall
+Jace, Wielder of Mysteries
#2

Hive Mind + Pure Intentions + Windfall + Jace, Wielder of Mysteries

Near-infinite card draw for all playersNear-infinite draw triggers for all playersNear-infinite self-discard triggers for all playersWin the game
  1. 1Cast Pure Intentions by paying {W}.
  2. 2Hive Mind triggers, causing each opponent to create a copy of Pure Intentions.
  3. 3Resolve all Pure Intentions.
  4. 4Cast Windfall by paying {2}{U}.
  5. 5Hive Mind triggers, causing each opponent to create a copy of Windfall.
  6. 6Resolve the first opponent's copy of Windfall, causing each player to discard their hand and draw cards equal to the greatest number of cards discarded this way.
  7. 7Each player who did not control Windfall's Pure Intentions triggers.
  8. 8Resolve all Pure Intentions, causing you and the opponents to return to their hand all cards discarded by Windfall.
Hive Mind
+Pure Intentions
+Whispering Madness
+Jace, Wielder of Mysteries
#3

Hive Mind + Pure Intentions + Whispering Madness + Jace, Wielder of Mysteries

Near-infinite card draw for all playersNear-infinite draw triggers for all playersNear-infinite self-discard triggers for all playersWin the game
  1. 1Cast Pure Intentions by paying {W}.
  2. 2Hive Mind triggers, causing each opponent to create a copy of Pure Intentions.
  3. 3Resolve all Pure Intentions.
  4. 4Cast Whispering Madness by paying {2}{U}{B}.
  5. 5Hive Mind triggers, causing each opponent to create a copy of Whispering Madness.
  6. 6Resolve the first opponent's copy of Whispering Madness, causing each player to discard their hand and draw cards equal to the greatest number of cards discarded this way.
  7. 7Each player who did not control Whispering Madness's Pure Intentions triggers.
  8. 8Resolve all Pure Intentions, causing you and the opponents to return to their hand all cards discarded by Whispering Madness.
Hive Mind
+Pure Intentions
+Whispering Madness
+Laboratory Maniac
#4

Hive Mind + Pure Intentions + Whispering Madness + Laboratory Maniac

Near-infinite card draw for all playersNear-infinite draw triggers for all playersNear-infinite self-discard triggers for all playersWin the game
  1. 1Cast Pure Intentions by paying {W}.
  2. 2Hive Mind triggers, causing each opponent to create a copy of Pure Intentions.
  3. 3Resolve all Pure Intentions.
  4. 4Cast Whispering Madness by paying {2}{U}{B}.
  5. 5Hive Mind triggers, causing each opponent to create a copy of Whispering Madness.
  6. 6Resolve the first opponent's copy of Whispering Madness, causing each player to discard their hand and draw cards equal to the greatest number of cards discarded this way.
  7. 7Each player who did not control Whispering Madness's Pure Intentions triggers.
  8. 8Resolve all Pure Intentions, causing you and the opponents to return to their hand all cards discarded by Whispering Madness.
03

Legal formats

modernlegacyvintagepennycommanderoathbreakerduelpredhtlr
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