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Rules guide · Land

Radiant FountainHow it works & interactions with other cards

By the ManaCount desk· 2 min read· Commander 2021· April 23, 2021
Carte Magic Radiant Fountain

Radiant Fountain is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

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Official card text

When this land enters, you gain 2 life. {T}: Add {C}.

Complete guide

Radiant Fountain is a simple yet effective utility land that provides a small defensive boost just for playing it. While it only produces colorless mana, the immediate life gain can be the difference between surviving an aggressive onslaught or falling just short. It is a staple in decks that care about lifegain triggers or need to stabilize their health total without using a spell slot.

What It Does

Radiant Fountain serves two primary purposes: it acts as a source of colorless mana and provides a one-time life gain effect. Unlike many lands that enter the battlefield tapped to provide extra benefits, Radiant Fountain enters untapped, meaning you can use its mana immediately. The life gain is a triggered ability that occurs as soon as the land hits the table.

Step-by-Step Resolution

First, you play Radiant Fountain as your land for the turn; this action does not use the stack. Second, the 'enters' triggered ability is placed on the stack. At this point, players may respond with instants or abilities. Finally, if no one counters the ability, it resolves and you gain 2 life. You can tap the land for one colorless mana at any time you have priority or need to pay a cost, regardless of whether the life gain ability has resolved yet.

Common Mistakes

A common error is forgetting that Radiant Fountain produces colorless mana, not colored mana. In a deck with high color requirements, this can lead to 'mana screw' if you aren't careful. Additionally, players sometimes forget the life gain trigger if they are rushing through their turn; because it is a mandatory trigger, it must be acknowledged when it happens.

When to Play It

This land is best utilized in mono-color or two-color decks where the colorless mana requirement isn't too punishing. It shines in strategies that utilize 'lifegain matters' triggers, or in control decks that need to claw back health against burn spells. It is also a fantastic target for effects that allow you to return lands to your hand and replay them to repeat the life gain.

Interaction examples

Mana Production Comparison

If you control both lands in a Commander game, Command Tower can provide colored mana based on your general, while Radiant Fountain will only ever provide {C}. However, playing Radiant Fountain provides an immediate 2 life, whereas Command Tower provides no life gain.

Producing Mana from Opponents

If your opponent controls a Radiant Fountain, your Exotic Orchard can tap for {C} (colorless mana). This is because Radiant Fountain can produce colorless mana, and Exotic Orchard checks what colors (or lack thereof) the opponent's lands can produce.

Guide written with AI from the official text and rulings. Official English text prevails.

How it works : Radiant Fountain

Original English text — Wizards of the Coast / Scryfall

No additional ruling has been published for this card.

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Legal formats

historictimelessgladiatorpioneermodernlegacypaupervintagecommanderoathbreakerbrawlcompetitivebrawlpaupercommanderdueltlr
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