Ranger's Path is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
Search your library for up to two Forest cards, put them onto the battlefield tapped, then shuffle.
Complete guide
Ranger's Path is a powerful ramp spell that lets you pull nature's strength directly from your library. For four mana, it provides significant mana acceleration by putting two specific lands directly onto the battlefield.
What It Does
Ranger's Path allows you to search your library for up to two Forest cards. Unlike many other ramp spells that specify basic lands, this card looks for the Forest subtype, meaning you can find any card with the Forest land type, including non-basic lands that have that specific subtype.
Resolution Step by Step
First, cast the spell and pay its mana cost. Upon resolution, you search your library for zero, one, or two Forest cards. You put the chosen cards onto the battlefield tapped. Finally, even if you found no cards, you must shuffle your library.
Common Mistakes
A common error is assuming the lands must be basic. While basic Forests are the most common targets, any land with 'Forest' on its type line is a legal choice. Additionally, remember that these lands always enter the battlefield tapped, regardless of any other abilities they might have that would allow them to enter untapped.
When to Play It
Ranger's Path is best played in decks that need to jump from four mana to seven or more quickly. It is particularly effective in multicolor decks that use non-basic lands with the Forest subtype to fix their mana colors for future turns.
Interaction examples
You cast Ranger's Path. You search your library for two Forest cards and put them onto the battlefield tapped. This increases your total mana count by two for the following turn.
If you cast Cultivate, you find two basic lands, putting one in hand and one on the field. With Ranger's Path, both lands go directly to the battlefield, providing more immediate acceleration than Cultivate, though at a higher initial mana cost.
Kodama's Reach functions identically to Cultivate. If your goal is to have the most mana possible on the battlefield for a large spell, Ranger's Path is superior because it places two lands into play, whereas Kodama's Reach only puts one into play and one into your hand.
Guide written with AI from the official text and rulings. Official English text prevails.
How it works : Ranger's Path
Original English text — Wizards of the Coast / Scryfall
No additional ruling has been published for this card.
Legal formats
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Meta decks with Ranger's Path
No archived Top 8 deck with this card yet.



Cultivate
Kodama's Reach