Rashmi, Eternities Crafter is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
Whenever you cast your first spell each turn, reveal the top card of your library. You may cast it without paying its mana cost if it's a spell with lesser mana value. If you don't cast it, put it into your hand.
Complete guide
Rashmi, Eternities Crafter is a powerhouse for value-oriented players, rewarding you with free resources just for playing the game. This Elf Druid turns every first spell into a potential two-for-one by peeking at the top of your deck. Whether you are casting spells on your turn or your opponent's, Rashmi ensures your hand stays full and your board stays busy.
Unpacking the Ability
Rashmi's ability triggers exactly once each turn: when you cast your first spell. It does not matter whose turn it is. When the ability resolves, you reveal the top card of your library. If that card is a spell with a lower mana value than the one you just cast, you can cast it for free. If the card is a land, has an equal or higher mana value, or if you simply choose not to cast it, it goes straight into your hand.
Resolution and Timing
The trigger goes on the stack on top of the spell you just cast, meaning Rashmi's ability (and any spell cast because of it) will resolve before your original spell. You cast the revealed card during the resolution of the trigger, ignoring normal timing rules like those for creatures or sorceries. However, you must still follow specific restrictions, such as 'Cast only during combat.' If the card has X in its mana cost, X must be 0 when casting it for free.
Common Pitfalls
A frequent mistake is thinking Rashmi can trigger off herself; she must be on the battlefield already to 'see' a spell being cast. Additionally, mana value is determined by the total mana in the upper right corner. For the spell on the stack, X counts toward the mana value, but for the card on top of your library, X is always 0. If your first spell is countered before Rashmi's ability resolves, use its mana value as it last existed on the stack to check if you can cast the top card.
When to Play Rashmi
To maximize Rashmi, play her in decks with plenty of instants or flash spells. Since she triggers on each turn, you can potentially get a free card or spell during every single player's turn in a game. Even if you don't hit a cheaper spell, she essentially draws you a card for every first spell you cast, providing incredible card advantage in long games.
Interaction examples
With Rashmi, Eternities Crafter on the battlefield, you cast Solemn Simulacrum (mana value 4). Rashmi's ability triggers. You reveal the top card of your library. If it is a card with mana value 3 or less, you may cast it for free. If it is a land or a card with mana value 4 or higher, you put it into your hand. After this, Solemn Simulacrum resolves and enters the battlefield.
You cast a spell with mana value 4. Rashmi triggers and reveals Eternal Witness (mana value 3). Since 3 is less than 4, you choose to cast Eternal Witness for free. Eternal Witness enters the battlefield and its ability triggers, allowing you to return a card from your graveyard to your hand. Finally, your original spell with mana value 4 resolves.
Guide written with AI from the official text and rulings. Official English text prevails.
How it works : Rashmi, Eternities Crafter
Original English text — Wizards of the Coast / Scryfall
- #1· Wizards of the Coast
If the revealed card is a land card, you put it into your hand.
No other card is named in this ruling.
- #2· Wizards of the Coast
Rashmi's ability triggers when you cast your first spell each turn, not just on your turn.
No other card is named in this ruling.
- #3· Wizards of the Coast
Rashmi has to be on the battlefield at the moment you cast your first spell. If that spell is Rashmi itself, Rashmi's ability can't trigger. If that spell causes Rashmi to leave the battlefield as an additional cost to cast it, Rashmi's ability can't trigger.
No other card is named in this ruling.
- #4· Wizards of the Coast
Rashmi's ability resolves before the spell that caused it to trigger. If you cast a spell using the ability, it will also resolve before the initial spell.
No other card is named in this ruling.
- #5· Wizards of the Coast
For spells with
in their mana costs, use the value chosen for X to determine the spell's mana value. For cards in your library with
in their mana costs, X is considered to be 0.
No other card is named in this ruling.
- #6· Wizards of the Coast
If Rashmi's ability resolves and the spell that caused it to trigger has been countered, use that spell's mana value as it last existed on the stack to determine whether or not you may cast the top card of your library.
No other card is named in this ruling.
- #7· Wizards of the Coast
If you cast the top card of your library, you do so as part of the resolution of Rashmi's ability. You can't wait to cast it later in the turn. Timing permissions based on the card's type are ignored, but other restrictions (such as "Cast [this card] only during combat") are not.
No other card is named in this ruling.
- #8· Wizards of the Coast
If you cast a card "without paying its mana cost," you can't choose to cast it for any alternative costs, such as emerge costs. You can, however, pay additional costs. If the card has any mandatory additional costs, such as that of Cathartic Reunion, those must be paid to cast the card.
No other card is named in this ruling.
- #9· Wizards of the Coast
If the card has
in its mana cost, you must choose 0 as the value of X when casting it without paying its mana cost.
No other card is named in this ruling.
Legal formats
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Meta decks with Rashmi, Eternities Crafter












Solemn Simulacrum
Eternal Witness