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Regisaur AlphaHow it works & interactions with other cards

By the ManaCount desk· 2 min read· The Lost Caverns of Ixalan Commander· November 17, 2023
Carte Magic Regisaur Alpha

Regisaur Alpha is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

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Official card text

Other Dinosaurs you control have haste. When this creature enters, create a 3/3 green Dinosaur creature token with trample.

Complete guide

Regisaur Alpha is a cornerstone for any prehistoric deck, serving as both a formidable leader and a source of immediate pressure. By providing haste to its kin and summoning a companion, it ensures your Jurassic army never waits to strike. Understanding its timing and tribal synergies is key to dominating the battlefield.

Unleashing the Pack

Regisaur Alpha has two distinct functions: a static ability and a triggered ability. The static ability grants haste to all other Dinosaurs you control, allowing them to attack or use tap abilities the turn they enter the battlefield. The triggered ability fires once when Regisaur Alpha enters, placing a 3/3 green Dinosaur token with trample onto the field under your control.

Step-by-Step Resolution

First, you cast Regisaur Alpha and it successfully enters the battlefield. As it enters, its triggered ability is put onto the stack; at this same moment, its static ability immediately begins applying to any other Dinosaurs you already control. Once the triggered ability resolves, you create the 3/3 Dinosaur token. Because the token is a Dinosaur and is not Regisaur Alpha itself, the static ability applies to it, giving it haste instantly.

Strategic Considerations

A common mistake is forgetting that Regisaur Alpha does not give itself haste. It only grants the keyword to 'other' Dinosaurs. If you want the Alpha to attack the turn it arrives, you will need a different source of haste. Additionally, if Regisaur Alpha leaves the battlefield, your other Dinosaurs lose haste immediately; if they haven't been under your control since the start of your turn, they will no longer be able to attack or tap.

When to Play It

This card is best played as a 'curve topper' to enable large creatures you cast later in the turn or in subsequent turns. It is particularly effective right before a combat phase where you intend to drop multiple threats, turning a slow board state into a lethal assault in a single move.

Interaction examples

Immediate Token Assault

When Regisaur Alpha enters the battlefield, it creates a 3/3 green Dinosaur creature token. Because Regisaur Alpha grants other Dinosaurs you control haste, the 3/3 Dinosaur token can attack immediately the same turn it was created.

Doubling the Hatchery

If you control Roaming Throne with 'Dinosaur' chosen as the creature type, Regisaur Alpha's enters-the-battlefield ability will trigger twice. You will create two 3/3 green Dinosaur creature tokens instead of one, both of which will have haste and trample.

Mixing Types

If you cast Solemn Simulacrum while Regisaur Alpha is on the battlefield, the Golem will enter and trigger its land-search ability as usual. However, since Solemn Simulacrum is a Golem and not a Dinosaur, it will not gain haste from Regisaur Alpha.

Guide written with AI from the official text and rulings. Official English text prevails.

How it works : Regisaur Alpha

Original English text — Wizards of the Coast / Scryfall

No additional ruling has been published for this card.

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Popular combos

Real combos played by the community, sorted by popularity.

Ghalta and Mavren
+Breath of Fury
+Regisaur Alpha
#1

Ghalta and Mavren + Breath of Fury + Regisaur Alpha

Infinite combat damageInfinite combat phasesInfinite death triggersInfinite creature ETB
  1. 1Declare the creature with Breath of Fury attached as an attacker.
  2. 2Ghalta and Mavren triggers, creating a X/X Dinosaur creature token that is tapped and attacking.
  3. 3Deal combat damage to an opponent using the creature with Breath of Fury attached.
  4. 4Breath of Fury triggers, causing you to sacrifice the creature it is attached to, then attach Breath of Fury to the Dinosaur token, then causing you to untap all creatures you control and to get an additional combat phase after this one.
  5. 5Repeat each combat phase.

Related cards and tokens

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Legal formats

historictimelessgladiatorpioneermodernlegacyvintagepennycommanderoathbreakerbrawlcompetitivebrawlduel
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