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Rules guide · Instant

Retraction HelixHow it works & interactions with other cards

By the ManaCount desk· 5 min read· Masters 25· March 16, 2018
Carte Magic Retraction Helix

Retraction Helix is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

Until end of turn, target creature gains "{T}: Return target nonland permanent to its owner's hand."

How it works : Retraction Helix

Original English text — Wizards of the Coast / Scryfall

No additional ruling has been published for this card.

02

Popular combos

Real combos played by the community, sorted by popularity.

Valley Floodcaller
+Retraction Helix
#1

Valley Floodcaller + Retraction Helix

Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turn
  1. 1Cast Retraction Helix by paying {U}, targeting a Bird, Rat, Otter and/or Frog you control that does not have summoning sickness.
  2. 2Valley Floodcaller triggers, giving Birds, Otters, Frogs and Rats you control +1/+1 until end of turn and untapping them.
  3. 3Resolve Retraction Helix.
  4. 4Cast the noncreature permanent by paying {0}.
  5. 5Valley Floodcaller triggers, giving Birds, Otters, Frogs and Rats you control +1/+1 until end of turn and untapping them.
  6. 6Activate the creature targeted by Retraction Helix by tapping it, returning the noncreature permanent cast in step 4 from the battlefield to your hand.
  7. 7Repeat from step 4.
Valley Floodcaller
+Retraction Helix
+Sol Ring
#2

Valley Floodcaller + Retraction Helix + Sol Ring

Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turnInfinite colorless mana
  1. 1Cast Retraction Helix by paying {U}, targeting a Bird, Rat, Otter and/or Frog you control that does not have summoning sickness.
  2. 2Valley Floodcaller triggers, giving Birds, Otters, Frogs and Rats you control +1/+1 until end of turn and untapping them.
  3. 3Resolve Retraction Helix.
  4. 4Cast Sol Ring by paying its mana cost.
  5. 5Valley Floodcaller triggers, giving Birds, Otters, Frogs and Rats you control +1/+1 until end of turn and untapping them.
  6. 6Activate Sol Ring by tapping it, adding {C}{C}.
  7. 7Activate the creature targeted by Retraction Helix by tapping it, returning Sol Ring from the battlefield to your hand.
  8. 8Repeat from step 4.
Valley Floodcaller
+Retraction Helix
+Mana Vault
#3

Valley Floodcaller + Retraction Helix + Mana Vault

Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turnInfinite colorless mana
  1. 1Cast Retraction Helix by paying {U}, targeting a Bird, Rat, Otter and/or Frog you control that does not have summoning sickness.
  2. 2Valley Floodcaller triggers, giving Birds, Otters, Frogs and Rats you control +1/+1 until end of turn and untapping them.
  3. 3Resolve Retraction Helix.
  4. 4Cast Mana Vault by paying its mana cost.
  5. 5Valley Floodcaller triggers, giving Birds, Otters, Frogs and Rats you control +1/+1 until end of turn and untapping them.
  6. 6Activate Mana Vault by tapping it, adding {C}{C}{C}.
  7. 7Activate the creature targeted by Retraction Helix by tapping it, returning Mana Vault from the battlefield to your hand.
  8. 8Repeat from step 4.
Valley Floodcaller
+Retraction Helix
+Grim Monolith
#4

Valley Floodcaller + Retraction Helix + Grim Monolith

Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turnInfinite colorless mana
  1. 1Cast Retraction Helix by paying {U}, targeting a Bird, Rat, Otter and/or Frog you control that does not have summoning sickness.
  2. 2Valley Floodcaller triggers, giving Birds, Otters, Frogs and Rats you control +1/+1 until end of turn and untapping them.
  3. 3Resolve Retraction Helix.
  4. 4Cast Grim Monolith by paying its mana cost.
  5. 5Valley Floodcaller triggers, giving Birds, Otters, Frogs and Rats you control +1/+1 until end of turn and untapping them.
  6. 6Activate Grim Monolith by tapping it, adding {C}{C}{C}.
  7. 7Activate the creature targeted by Retraction Helix by tapping it, returning Grim Monolith from the battlefield to your hand.
  8. 8Repeat from step 4.
Valley Floodcaller
+Retraction Helix
+Basalt Monolith
#5

Valley Floodcaller + Retraction Helix + Basalt Monolith

Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turn
  1. 1Cast Retraction Helix by paying {U}, targeting a Bird, Rat, Otter and/or Frog you control that does not have summoning sickness.
  2. 2Valley Floodcaller triggers, giving Birds, Otters, Frogs and Rats you control +1/+1 until end of turn and untapping them.
  3. 3Resolve Retraction Helix.
  4. 4Cast Basalt Monolith by paying its mana cost.
  5. 5Valley Floodcaller triggers, giving Birds, Otters, Frogs and Rats you control +1/+1 until end of turn and untapping them.
  6. 6Activate Basalt Monolith's first ability by tapping it, adding {C}{C}{C}.
  7. 7Activate the creature targeted by Retraction Helix by tapping it, returning Basalt Monolith from the battlefield to your hand.
  8. 8Repeat from step 4.
Sewer-veillance Cam
+Retraction Helix
#6

Sewer-veillance Cam + Retraction Helix

Infinite artifact ETBInfinite artifact LTBInfinite storm count
  1. 1Activate the mana-producing creature by tapping it, adding at least {U}.
  2. 2Cast Retraction Helix by paying {U}, targeting the mana-producing creature.
  3. 3Cast Sewer-veillance Cam by paying {U}.
  4. 4When Sewer-veillance Cam enters, it triggers, untapping the creature targeted by Retraction Helix.
  5. 5Activate the creature targeted by Retraction Helix by tapping it, returning Sewer-veillance Cam from the battlefield to your hand.
  6. 6When Sewer-veillance Cam leaves the battlefield, it triggers, untapping the creature targeted by Retraction Helix.
  7. 7Activate the mana-producing creature by tapping it, adding at least {U}.
  8. 8Repeat from step 3.
Retraction Helix
+Battered Golem
#7

Retraction Helix + Battered Golem

Infinite artifact ETBInfinite artifact LTBInfinite storm countInfinite creature LTB
  1. 1Cast Retraction Helix by paying {U}, targeting Battered Golem.
  2. 2Cast the artifact by paying {0}.
  3. 3When the artifact enters the battlefield, Battered Golem triggers, untapping Battered Golem.
  4. 4Activate Battered Golem by tapping it, returning the artifact from the battlefield to your hand.
  5. 5Repeat from step 2.
Jeskai Ascendancy
+Retraction Helix
#8

Jeskai Ascendancy + Retraction Helix

Infinite lootingInfinite mana creatures you control can produceInfinite mana the permanent cast infinite times can produceInfinite storm count
  1. 1Cast Retraction Helix by paying {U}, targeting a creature you control without summoning sickness.
  2. 2Jeskai Ascendacy's first and second abilities trigger.
  3. 3Resolve the first Jeskai Ascendancy trigger, giving creatures you control +1/+1 until end of turn and untapping them.
  4. 4Resolve the second Jeskai Ascendancy trigger, allowing you to loot.
  5. 5If the permanent that costs {0} can tap to add mana, activate it by tapping it, adding at least one mana.
  6. 6Activate the creature by tapping it, returning the free permanent to your hand.
  7. 7Cast that permanent by paying {0}.
  8. 8Repeat from step 2.
03

Legal formats

historictimelessgladiatorpioneermodernlegacypaupervintagecommanderoathbreakerbrawlcompetitivebrawlpaupercommanderdueltlr
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Official source