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Revitalizing Repast // Old-Growth GroveHow it works & interactions with other cards

By the ManaCount desk· 3 min read· Modern Horizons 3· June 14, 2024
Carte Magic Revitalizing Repast // Old-Growth Grove

Revitalizing Repast // Old-Growth Grove is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

Put a +1/+1 counter on target creature. It gains indestructible until end of turn. This land enters tapped. {T}: Add {B} or {G}.

Complete guide

Revitalizing Repast // Old-Growth Grove is a versatile modal double-faced card that offers both a protective combat trick and a reliable mana source. Whether you need to save a key creature or ensure you hit your land drops, this card provides essential flexibility for black-green strategies.

One Card, Two Faces

As a modal double-faced card (MDFC), you choose which side to play as you take the action. The front face, Revitalizing Repast, is a cheap instant that grants a +1/+1 counter and indestructible to a creature. The back face, Old-Growth Grove, is a land that enters the battlefield tapped and produces either black or green mana. In any zone other than the stack or the battlefield, such as your hand, library, or graveyard, only the front face characteristics exist.

Resolving the Spell

When you cast Revitalizing Repast, you must choose a target creature. Upon resolution, the creature first receives a +1/+1 counter, which is a permanent bonus. Then, it gains indestructible until the end of the current turn. This means the creature cannot be destroyed by effects that say 'destroy' and cannot be destroyed by lethal damage. Because the counter is placed first, it can potentially save a creature from damage-based board wipes that would otherwise be lethal.

Common Mistakes

A common error involves trying to interact with the land side while the card is in the graveyard. Since only the front face (the instant) exists in the graveyard, effects that return lands from your graveyard to your hand cannot target this card. Additionally, remember that you cannot 'transform' this card; it enters as the side you played and stays that way. Lastly, if an effect allows you to 'cast' spells from your library but does not say 'play', you cannot use that effect to play Old-Growth Grove as a land.

When to Play It

Play the land side early if you are missing colors or need to develop your mana base. Hold the instant side for combat or in response to removal spells. Because it costs only one mana, it is an excellent way to surprise an opponent who thinks your creature is vulnerable to a 'destroy' effect or a disadvantageous block.

Interaction examples

Protecting Against Removal

If your opponent attempts to destroy your creature, you can cast Dark Ritual to generate black mana and then cast Revitalizing Repast. The creature gains a +1/+1 counter and indestructible, causing the opponent's destruction effect to fail upon resolution.

Staggering Protection

You can use Revitalizing Repast to permanently buff a creature with a +1/+1 counter while giving it indestructible. If your opponent later tries to use a spell that targets your other permanents, you can cast Heroic Intervention to grant your entire board hexproof and indestructible. While both provide indestructible, Revitalizing Repast is unique because it provides a permanent stat boost via the counter that lasts long after the turn ends.

Guide written with AI from the official text and rulings. Official English text prevails.

How it works : Revitalizing Repast // Old-Growth Grove

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    To determine whether it is legal to play a modal double-faced card, consider only the characteristics of the face you're playing and ignore the other face's characteristics. For example, if an effect stops you from casting creature spells, you can't cast Disciple of Freyalise, but you can still play Garden of Freyalise.

    No other card is named in this ruling.

  2. #2· Wizards of the Coast

    If an effect allows you to play a specific modal double-faced card, you may cast it as a spell or play it as a land, as determined by which face you choose to play. If an effect allows you to cast (rather than "play") a specific modal double-faced card, you can't play it as a land.

    No other card is named in this ruling.

  3. #3· Wizards of the Coast

    If an effect allows you to play a land or cast a spell from among a group of cards, you may play or cast a modal double-faced card with any face that fits the criteria of that effect. For example, if an effect allows you to play lands from your graveyard, you can play Garden of Freyalise, but you can't cast Disciple of Freyalise.

    No other card is named in this ruling.

  4. #4· Wizards of the Coast

    If an effect allows you to put a card with particular characteristics onto the battlefield without instructing you to play or cast it, you consider only the characteristics of a modal double-faced card's front face to see if that card qualifies. If it does, it enters the battlefield with its front face up. For example, if an effect allows you to put a creature card from your graveyard onto the battlefield, you can put Disciple of Freyalise onto the battlefield. However, an effect that lets you return a land card from your graveyard to your hand won't let you return Garden of Freyalise to your hand, as that card has only its front face's characteristics while in the graveyard.

    No other card is named in this ruling.

  5. #5· Wizards of the Coast

    The mana value of a modal double-faced card is based on the characteristics of the face that's being considered. On the stack or the battlefield, consider whichever face is up. In all other zones, consider only the front face. This is different than how the mana value of a transforming double-faced card is determined.

    No other card is named in this ruling.

  6. #6· Wizards of the Coast

    A modal double-faced card can't be transformed or be put onto the battlefield transformed. Ignore any instruction to transform a modal double-faced card or to put one onto the battlefield transformed.

    No other card is named in this ruling.

02

Legal formats

historictimelessgladiatormodernlegacyvintagecommanderoathbreakerbrawlcompetitivebrawldueltlr
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