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Rules guide · Land

Rhystic CaveHow it works & interactions with other cards

By the ManaCount desk· 2 min read· Prophecy· June 5, 2000
Carte Magic Rhystic Cave

Rhystic Cave is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

{T}: Choose a color. Add one mana of that color unless any player pays {1}. Activate only as an instant.

How it works : Rhystic Cave

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    If a player pays {1}, Rhystic Cave does not produce any mana, and is not considered to have been tapped for mana. Things which trigger of the land being tapped for mana will not trigger.

    No other card is named in this ruling.

  2. #2· Wizards of the Coast

    Each player (starting with the current player and going in turn order) gets the option to pay when this ability resolves.

    No other card is named in this ruling.

  3. #3· Wizards of the Coast

    The card’s ability has errata so you can’t activate the ability during casting of a spell or activating of an ability. This prevents you from getting into a position where someone paying {1} could stop you from having enough mana to pay for the spell. If you want to use it pay for a spell or ability, you need to use this card before you start the casting or activating.

    No other card is named in this ruling.

02

Legal formats

legacyvintagecommanderoathbreakerduelpremodernpredhtlr
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Meta decks with Rhystic Cave

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