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Rules guide · Legendary Creature

Rip, Spawn HunterHow it works & interactions with other cards

By the ManaCount desk· 3 min read· Duskmourn: House of Horror· September 27, 2024
Carte Magic Rip, Spawn Hunter

Rip, Spawn Hunter is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

Survival — At the beginning of your second main phase, if Rip is tapped, reveal the top X cards of your library, where X is its power. Put any number of creature and/or Vehicle cards with different powers from among them into your hand. Put the rest on the bottom of your library in a random order.

How it works : Rip, Spawn Hunter

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    The value of X is determined only once, as Rip's ability resolves.

    No other card is named in this ruling.

  2. #2· Wizards of the Coast

    If Rip leaves the battlefield before its ability resolves—and it was still tapped as it left—use its power as it last existed on the battlefield to determine the value of X.

    No other card is named in this ruling.

  3. #3· Wizards of the Coast

    Survival abilities (and other abilities that trigger at the beginning of your second main phase) will trigger at the beginning of the second main phase you take in a turn. They won't trigger during your third, fourth, or other additional main phases in a single turn, if effects somehow cause you to have more than two main phases.

    No other card is named in this ruling.

  4. #4· Wizards of the Coast

    If a creature with a survival ability isn't tapped when your second main phase begins, the ability won't trigger at all. You won't be able to tap it during your second main phase in time to have that ability trigger.

    No other card is named in this ruling.

  5. #5· Wizards of the Coast

    If a creature's survival ability triggers but that creature is untapped when the ability begins to resolve, that ability won't do anything.

    No other card is named in this ruling.

  6. #6· Wizards of the Coast

    If a creature's survival ability triggers but the creature leaves the battlefield before the ability resolves, use its tapped or untapped status as it last existed on the battlefield to determine whether or not the ability will do anything.

    No other card is named in this ruling.

02

Legal formats

standardfuturehistorictimelessgladiatorpioneermodernlegacyvintagepennycommanderoathbreakerstandardbrawlbrawlcompetitivebrawlalchemyduel
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Meta decks with Rip, Spawn Hunter

No archived Top 8 deck with this card yet.

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Official source