Riptide Chimera is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
Flying At the beginning of your upkeep, return an enchantment you control to its owner's hand.
How it works : Riptide Chimera
Original English text — Wizards of the Coast / Scryfall
- #1· Wizards of the Coast
If Riptide Chimera is the only enchantment you control when its ability resolves, you must return it to its owner's hand.
No other card is named in this ruling.
- #2· Wizards of the Coast
If you control no enchantments when Riptide Chimera's ability resolves (perhaps because Riptide Chimera stops being an enchantment for some reason), then nothing happens.
No other card is named in this ruling.
Popular combos
Real combos played by the community, sorted by popularity.
Sage of Hours + Riptide Chimera + Awakened Awareness
- 1Cast Awakened Awareness for X=4 by paying
.
- 2Sage of Hours triggers, putting a +1/+1 counter on itself.
- 3Awakened Awareness enters the battlefield, putting four +1/+1 counters on Sage of Hours.
- 4Activate Sage of Hours by removing all +1/+1 counters from it, causing you to take at least one extra turn after this one.
- 5At the beginning of your next extra turn's upkeep, Riptide Chimera triggers, causing you to return Awakened Awareness from the battlefield to your hand.
- 6Repeat.
Legal formats
Commentaires
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Meta decks with Riptide Chimera
No archived Top 8 deck with this card yet.






