Saskia the Unyielding is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
Vigilance, haste As Saskia enters, choose a player. Whenever a creature you control deals combat damage to a player, it deals that much damage to the chosen player.
Complete guide
Saskia the Unyielding is a powerhouse commander that turns your combat phase into a double-edged sword for your opponents. By choosing a player upon her entry, she ensures that every strike your creatures land creates a secondary shockwave of damage. This legendary soldier is designed for aggressive strategies that want to pressure multiple players or finish one off quickly.
Choosing Your Mark
Saskia features a replacement effect that occurs 'as' she enters the battlefield. This means you choose a player before she actually sits on the table; it does not use the stack and cannot be responded to. If Saskia leaves and returns to the battlefield, you get to choose a new player (or the same one), as she is considered a new object with no memory of her previous choice.
How the Trigger Resolves
Whenever a creature you control deals combat damage to any player, Saskia's ability triggers. When this trigger resolves, that same creature deals an equal amount of damage to the chosen player. Note that this second instance of damage is not combat damage, so abilities like Lifelink will apply, but it won't count toward Commander damage or trigger 'whenever a creature deals combat damage' effects again.
Strategic Timing
Since Saskia has haste and vigilance, she can attack immediately while remaining back to block. You should typically choose the player with the most intimidating board state or the lowest life total to maximize pressure. If the chosen player leaves the game, Saskia's ability effectively does nothing until she is flickered or re-cast to choose a new legal target.
Common Pitfalls
A common mistake is forgetting that Saskia can choose the player you are currently attacking. If you deal 3 combat damage to the chosen player, Saskia's ability will trigger and deal another 3 damage to that same player, totaling 6. Also, remember that if the creature is removed from the battlefield before the trigger resolves, it uses its 'last known information' to determine how much damage to deal.
Interaction examples
After you cast Saskia and choose an opponent, you attack that same opponent with Solemn Simulacrum. The Simulacrum deals 2 combat damage. Saskia's ability triggers, and the Simulacrum then deals an additional 2 damage to that player. Even your utility creatures become significant threats under Saskia's command.
If you have chosen Player A with Saskia, but you attack Player B with Eternal Witness, the Witness deals 2 combat damage to Player B. Saskia's ability will then trigger, causing Eternal Witness to deal 2 damage to Player A. This allows you to split your focus, triggering 'deals combat damage' effects on one player while still depleting the health of your primary target.
Guide written with AI from the official text and rulings. Official English text prevails.
How it works : Saskia the Unyielding
Original English text — Wizards of the Coast / Scryfall
- #1· Wizards of the Coast
If a creature you control deals combat damage to the chosen player, it deals that much damage to that player again.
No other card is named in this ruling.
- #2· Wizards of the Coast
The damage that Saskia's ability causes a creature to deal isn't combat damage.
No other card is named in this ruling.
- #3· Wizards of the Coast
Once the chosen player has left the game, Saskia's triggered ability will have no effect.
No other card is named in this ruling.
- #4· Wizards of the Coast
If Saskia leaves the battlefield and returns, you choose a player again. It doesn't remember the previously chosen player.
No other card is named in this ruling.
Legal formats
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Solemn Simulacrum
Eternal Witness