Scent of Jasmine is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
Reveal any number of white cards in your hand. You gain 2 life for each card revealed this way.
Complete guide
Scent of Jasmine is a classic white instant that turns the potential energy of your hand into a burst of health. It provides a simple yet effective way to stabilize your life total by leveraging the white cards you haven't played yet.
How it Works
Scent of Jasmine is a life-gain spell that scales based on your current hand composition. When you cast it, you don't choose which cards to reveal immediately; instead, you wait for the spell to resolve. At that point, you may choose any number of white cards currently in your hand to show your opponents. For every white card you reveal, you gain exactly 2 life.
Step-by-Step Resolution
First, you cast Scent of Jasmine by paying one white mana and putting it onto the stack. When both players pass priority and the spell begins to resolve, you look at your hand and select the white cards you wish to reveal. You can choose zero, some, or all of them. Once revealed, the total life gain is calculated (Number of cards x 2) and added to your life total simultaneously. The revealed cards stay in your hand, and Scent of Jasmine is put into the graveyard.
Strategic Timing
Because the number of cards revealed is determined only upon resolution, your opponents cannot force you to gain less life by making you discard cards in response unless they empty your hand before the spell resolves. It is often best to play this when your hand is full of other white spells, such as removal or utility cards, to maximize the health return for a single mana.
Common Pitfalls
A common mistake is revealing the cards while casting the spell. Remember that you only reveal upon resolution, which means your opponents have to decide whether to counter the spell without knowing exactly how much life you intend to gain. Additionally, you cannot reveal Scent of Jasmine to its own effect, as it is on the stack—not in your hand—while it is resolving.
Interaction examples
If you have Swords to Plowshares and Path to Exile in your hand, you can cast Scent of Jasmine and reveal both during resolution. Since both are white cards, you will gain a total of 4 life while keeping your powerful removal spells ready for future threats.
Suppose your opponent tries to destroy one of your creatures. You can cast Swords to Plowshares on your own creature to gain life, and in response to your own spell, cast Scent of Jasmine. While Scent of Jasmine resolves, you can reveal the Swords to Plowshares still on the stack if you had a second copy in hand, or other white cards, to ensure you survive the turn's damage.
Guide written with AI from the official text and rulings. Official English text prevails.
How it works : Scent of Jasmine
Original English text — Wizards of the Coast / Scryfall
- #1· Wizards of the Coast
You reveal cards, and thereby the amount of life gained, on resolution.
No other card is named in this ruling.
Legal formats
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Meta decks with Scent of Jasmine
No archived Top 8 deck with this card yet.



Swords to Plowshares
Path to Exile