Scrapyard Recombiner is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
Modular 2 (This creature enters with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.), Sacrifice an artifact: Search your library for a Construct card, reveal it, put it into your hand, then shuffle.
How it works : Scrapyard Recombiner
Original English text — Wizards of the Coast / Scryfall
- #1· Wizards of the Coast
If a creature with modular receives enough -1/-1 counters to cause it to be destroyed by lethal damage or put into its owner’s graveyard for having 0 or less toughness, modular will put a number of +1/+1 counters on the target artifact creature equal to the number of +1/+1 counters on this creature before it left the battlefield. That’s because modular checks the creature as it last existed on the battlefield, and it still had +1/+1 counters on it at that point.
No other card is named in this ruling.
- #2· Wizards of the Coast
You can sacrifice Scrapyard Recombiner to pay the cost of its second ability.
No other card is named in this ruling.
Popular combos
Real combos played by the community, sorted by popularity.
Eirdu, Carrier of Dawn // Isilu, Carrier of Twilight + Viscera Seer + Scrapyard Recombiner
- 1Activate Viscera Seer by sacrificing Scrapyard Recombiner.
- 2When Scrapyard Recombiner dies, its modular ability and persist ability trigger.
- 3Resolve the modular trigger, putting Scrapyard Recombiner's +1/+1 counters on another artifact creature.
- 4Resolve the persist trigger, returning Scrapyard Recombiner from your graveyard to the battlefield. It will not have a -1/-1 counter on it due to its modular ability.
- 5Resolve the Viscera Seer ability.
- 6Repeat.
Eirdu, Carrier of Dawn // Isilu, Carrier of Twilight + Ashnod's Altar + Scrapyard Recombiner
- 1Activate Ashnod's Altar by sacrificing Scrapyard Recombiner.
- 2When Scrapyard Recombiner dies, its modular ability and persist ability trigger.
- 3Resolve the modular trigger, putting Scrapyard Recombiner's +1/+1 counters on another artifact creature.
- 4Resolve the persist trigger, returning Scrapyard Recombiner from your graveyard to the battlefield. It will not have a -1/-1 counter on it due to its modular ability.
- 5Repeat.
Eirdu, Carrier of Dawn // Isilu, Carrier of Twilight + Scrapyard Recombiner + Carrion Feeder
- 1Activate Carrion Feeder by sacrificing Scrapyard Recombiner.
- 2When Scrapyard Recombiner dies, its modular ability and persist ability trigger.
- 3Resolve the modular trigger, putting Scrapyard Recombiner's +1/+1 counters on another artifact creature.
- 4Resolve the persist trigger, returning Scrapyard Recombiner from your graveyard to the battlefield. It will not have a -1/-1 counter on it due to its modular ability.
- 5Resolve the Carrion Feeder ability.
- 6Repeat.
Eirdu, Carrier of Dawn // Isilu, Carrier of Twilight + Scrapyard Recombiner + Arcbound Ravager
- 1Activate Arcbound Ravager by sacrificing Scrapyard Recombiner.
- 2When Scrapyard Recombiner dies, its modular ability and persist ability trigger.
- 3Resolve the modular trigger, putting Scrapyard Recombiner's +1/+1 counters on another artifact creature.
- 4Resolve the persist trigger, returning Scrapyard Recombiner from your graveyard to the battlefield. It will not have a -1/-1 counter on it due to its modular ability.
- 5Resolve the Arcbound Ravager ability.
- 6Repeat.
Eirdu, Carrier of Dawn // Isilu, Carrier of Twilight + Phyrexian Altar + Scrapyard Recombiner
- 1Activate Phyrexian Altar by sacrificing Scrapyard Recombiner.
- 2When Scrapyard Recombiner dies, its modular ability and persist ability trigger.
- 3Resolve the modular trigger, putting Scrapyard Recombiner's +1/+1 counters on another artifact creature.
- 4Resolve the persist trigger, returning Scrapyard Recombiner from your graveyard to the battlefield. It will not have a -1/-1 counter on it due to its modular ability.
- 5Repeat.
Eirdu, Carrier of Dawn // Isilu, Carrier of Twilight + Umbral Collar Zealot + Scrapyard Recombiner
- 1Activate Umbral Collar Zealot by sacrificing Scrapyard Recombiner.
- 2When Scrapyard Recombiner dies, its modular ability and persist ability trigger.
- 3Resolve the modular trigger, putting Scrapyard Recombiner's +1/+1 counters on another artifact creature.
- 4Resolve the persist trigger, returning Scrapyard Recombiner from your graveyard to the battlefield. It will not have a -1/-1 counter on it due to its modular ability.
- 5Resolve the Umbral Collar Zealot ability.
- 6Repeat.
Eirdu, Carrier of Dawn // Isilu, Carrier of Twilight + Scrapyard Recombiner + Bartolomé del Presidio
- 1Activate Bartolomé del Presidio by sacrificing Scrapyard Recombiner.
- 2When Scrapyard Recombiner dies, its modular ability and persist ability trigger.
- 3Resolve the modular trigger, putting Scrapyard Recombiner's +1/+1 counters on another artifact creature.
- 4Resolve the persist trigger, returning Scrapyard Recombiner from your graveyard to the battlefield. It will not have a -1/-1 counter on it due to its modular ability.
- 5Resolve the Bartolomé del Presidio ability.
- 6Repeat.
Eirdu, Carrier of Dawn // Isilu, Carrier of Twilight + Altar of Dementia + Scrapyard Recombiner
- 1Activate Altar of Dementia by sacrificing Scrapyard Recombiner.
- 2When Scrapyard Recombiner dies, its modular ability and persist ability trigger.
- 3Resolve the modular trigger, putting Scrapyard Recombiner's +1/+1 counters on another artifact creature.
- 4Resolve the persist trigger, returning Scrapyard Recombiner from your graveyard to the battlefield. It will not have a -1/-1 counter on it due to its modular ability.
- 5Resolve the Altar of Dementia ability.
- 6Repeat.
Legal formats
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Meta decks with Scrapyard Recombiner
No archived Top 8 deck with this card yet.












