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Rules guide · Land

Selesnya GuildgateHow it works & interactions with other cards

By the ManaCount desk· 2 min read· Foundations· November 15, 2024
Carte Magic Selesnya Guildgate

Selesnya Guildgate is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

This land enters tapped. {T}: Add {G} or {W}.

Complete guide

Selesnya Guildgate is a foundational mana-fixing land that represents the harmony of the Selesnya Conclave. It provides both Green and White mana, though its reliability comes at the cost of speed.

What It Does

Selesnya Guildgate is a nonbasic land with the Gate subtype. It enters the battlefield tapped, meaning you cannot use it for mana the same turn it is played under normal circumstances. Once untapped, it can be tapped to add either one Green ({G}) or one White ({W}) mana to your mana pool.

Step-by-Step Resolution

1. Play Selesnya Guildgate as your land for the turn. 2. As it enters the battlefield, its replacement effect applies, causing it to enter in the tapped position. 3. On your next untap step, the land becomes untapped. 4. You may now activate its mana ability at any time you have priority or are prompted to pay mana, choosing either Green or White.

Common Mistakes

A frequent misconception is that the 'Gate' subtype grants special powers on its own. Per official rulings, the Gate subtype has no inherent rules significance; it only matters if other cards specifically check for 'Gate' cards. Additionally, remember that Selesnya Guildgate is not a basic land and cannot be found by effects that search specifically for 'Basic Lands.'

When to Play It

This land is best utilized in multi-color decks that require consistent access to both Selesnya colors. Because it enters tapped, it is often best played on turn one or during turns where you do not need to use all your available mana immediately.

Interaction examples

Mana Fixing Comparison

While Selesnya Guildgate always provides Green or White, Command Tower is more flexible in Commander. If your Commander is Selesnya, both lands provide the same colors, but Command Tower enters untapped, allowing for immediate use.

Mirroring Opponents

If you control Selesnya Guildgate and your opponent controls Exotic Orchard, your opponent can tap their Exotic Orchard for either Green or White. This is because Selesnya Guildgate has the potential to produce those colors, and Exotic Orchard checks what your lands 'could' produce.

Guide written with AI from the official text and rulings. Official English text prevails.

How it works : Selesnya Guildgate

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    The subtype Gate has no special rules significance, but other spells and abilities may refer to it.

    No other card is named in this ruling.

  2. #2· Wizards of the Coast

    Gate is not a basic land type.

    No other card is named in this ruling.

02

Legal formats

standardfuturehistorictimelessgladiatorpioneermodernlegacypaupervintagepennycommanderoathbreakerstandardbrawlbrawlcompetitivebrawlalchemypaupercommanderdueltlr
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