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Serene StewardHow it works & interactions with other cards

By the ManaCount desk· 2 min read· Battle for Zendikar· October 2, 2015
Carte Magic Serene Steward

Serene Steward is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

Whenever you gain life, you may pay {W}. If you do, put a +1/+1 counter on target creature.

Complete guide

Serene Steward is a versatile Human Cleric Ally that turns your life-gaining spells and abilities into permanent battlefield strength. Whether you are playing a dedicated lifegain deck or a White-based aggressive strategy, this card allows you to scale your creatures alongside your health total.

Understanding the Trigger

Serene Steward features a triggered ability that checks for any event where you gain life. It is important to note that the amount of life gained does not change the number of triggers; gaining 1 life or 10 life in a single instance both result in exactly one trigger. In formats like Two-Headed Giant, remember that life gained by a teammate does not trigger this ability, even though your shared life total increases.

Resolving the Ability

When a life-gaining event occurs, the ability goes on the stack and you must choose a 'target creature.' You do not decide whether to pay the {W} cost until the ability actually resolves. If the target creature is no longer on the battlefield or has become an illegal target when the ability tries to resolve, the ability is removed from the stack and you won't even have the chance to pay the mana.

Strategic Timing

Since Serene Steward requires you to pay {W} for every instance of life gain, it is a 'mana sink' that demands careful resource management. It is best used when you have repeatable sources of life gain and open mana to ensure you can capitalize on every trigger. Because it targets 'target creature,' you can choose to buff the Steward itself or any other creature you control, including those with evasion.

Interaction examples

Scaling Your Taxes

If you gain life from a source while both creatures are out, you can pay {W} to put a +1/+1 counter on Esper Sentinel. This increases its power, which in turn increases the mana tax your opponent must pay to prevent you from drawing a card when they cast a noncreature spell.

Mana Fixer Growth

If you are low on threats, you can use a life-gaining event to target Ornithopter of Paradise with Serene Steward's ability. By paying {W}, you turn your mana-producing flyer into a growing aerial threat that can eventually end the game.

Self-Buffing

With no other creatures on board, Serene Steward can target itself. If you cast a spell that gains you life, the Steward's ability triggers. Upon resolution, you pay {W} and the Steward becomes a 3/3, then a 4/4, and so on, with each subsequent life-gain event.

Guide written with AI from the official text and rulings. Official English text prevails.

How it works : Serene Steward

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    The ability triggers just once for each life-gaining event, whether it’s 1 life from Drana’s Emissary or 7 life from Nissa’s Renewal.

    No other card is named in this ruling.

  2. #2· Wizards of the Coast

    A creature with lifelink dealing combat damage is a single life-gaining event. For example, if two creatures you control with lifelink deal combat damage at the same time, the ability will trigger twice. However, if a single creature with lifelink deals combat damage to multiple creatures, players, and/or planeswalkers at the same time (perhaps because it has trample or was blocked by more than one creature), the ability will trigger only once.

    No other card is named in this ruling.

  3. #3· Wizards of the Coast

    In a Two-Headed Giant game, life gained by your teammate won’t cause the ability to trigger, even though it causes your team’s life total to increase.

    No other card is named in this ruling.

02

Legal formats

pioneermodernlegacyvintagecommanderoathbreakerdueltlr
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