Shellephant is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
: Choose one. You may activate this ability while Shellephant is in any zone. • Shellephant has base power and toughness 1/4. • Shellephant has base power and toughness 3/3.
How it works : Shellephant
Original English text — Wizards of the Coast / Scryfall
- #1· Wizards of the Coast
If you haven’t activated Shellephant’s ability, its power and toughness are 0/0.
No other card is named in this ruling.
- #2· Wizards of the Coast
If Shellephant has first strike, double strike, or triple strike, you can have it deal combat damage as a 3/3 and then change it to a 1/4 before normal combat damage happens. This will also work if the creature Shellephant is in combat with has last strike.
No other card is named in this ruling.
- #3· Wizards of the Coast
You can change Shellephant’s creature types at any time and while Shellephant is in any zone. It can be a Turtle, an Elephant, or both. “And/or” isn’t a creature type.
No other card is named in this ruling.
Commentaires
- Sois le premier à commenter cette carte.
Read next
Meta decks with Shellephant
No archived Top 8 deck with this card yet.




