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Rules guide · Legendary Creature

Shiko and Narset, UnifiedHow it works & interactions with other cards

By the ManaCount desk· 3 min read· Tarkir: Dragonstorm Commander· April 11, 2025
Carte Magic Shiko and Narset, Unified

Shiko and Narset, Unified is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

Flying, vigilance Flurry — Whenever you cast your second spell each turn, copy that spell if it targets a permanent or player, and you may choose new targets for the copy. If you don't copy a spell this way, draw a card.

Complete guide

Shiko and Narset, Unified brings the elegance of the Ojutai and the power of the Jeskai together in a single legendary card. This Human Spirit Dragon rewards players for strategic spellcasting sequences, offering either a powerful copy effect or valuable card advantage. By mastering the Flurry mechanic, you can double your impact on the battlefield every single turn.

What Flurry Does

Flurry is a triggered ability that watches how many spells you have cast during the current turn. It specifically triggers when you cast your second spell. If that second spell targets a permanent (like a creature or an enchantment) or a player, Shiko and Narset, Unified will automatically copy it. If the spell does not have a target—such as a creature spell that isn't an Aura or a sorcery that affects all players—you draw a card instead.

How it Resolves Step by Step

First, you must cast your first spell of the turn; this can even be Shiko and Narset, Unified themselves. When you cast your second spell, the Flurry ability triggers and goes on the stack above that spell. If the spell targets a permanent or player, you must copy it; you cannot choose to draw a card if a legal copy can be made. The copy is created directly on the stack, meaning it isn't 'cast,' and you can choose new legal targets for it. The copy resolves first, followed by the original spell.

Common Mistakes to Avoid

A common misconception is that you can choose between copying and drawing; however, the draw only occurs if the spell is ineligible for copying. Additionally, remember that permanent spells (like creatures or artifacts) usually do not target unless they are Auras. If your second spell is a standard creature, you will draw a card because it has no targets. Also, keep in mind that the copy of a permanent spell becomes a token when it resolves, but it is not considered 'created' for the purposes of effects like doubling season.

When to Play It

Shiko and Narset, Unified excel in decks that can cast multiple low-cost spells. Because they have vigilance and flying, they serve as a potent threat while leaving you mana open to trigger Flurry on your opponent's turn. To maximize the value, ensure your second spell is either a high-impact targeted removal spell to double your board control, or a non-targeted utility spell to keep your hand full.

Interaction examples

Doubling the Throne

If you have already cast one spell this turn and then cast Roaming Throne as your second spell, the Flurry ability triggers. Since Roaming Throne is a creature spell that does not target a permanent or player, you cannot copy it. Instead, Shiko and Narset, Unified's ability resolves, and you draw one card.

Simulacrum Sequencing

Suppose you cast a cheap cantrip as your first spell, then cast Solemn Simulacrum as your second. Solemn Simulacrum is a permanent spell, but it does not target anything while it is on the stack (its ability only targets a land in your library once it enters). Because it doesn't target a permanent or player, Shiko and Narset, Unified will trigger, you will draw a card, and then the Golem will resolve and enter the battlefield.

The First Spell Rule

If you cast Roaming Throne as your first spell of the turn and it resolves, and then you cast Solemn Simulacrum, the Simulacrum is your second spell. Even though the Throne has an ability that doubles triggers for a chosen type, Shiko and Narset, Unified are a Human Spirit Dragon. Unless you chose one of those types for the Throne, Flurry will only trigger once, resulting in you drawing one card.

Guide written with AI from the official text and rulings. Official English text prevails.

How it works : Shiko and Narset, Unified

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    If the second spell you cast targets a permanent or player, you must copy that spell, even if it won’t be possible to choose legal targets for the copy. You can’t choose not to copy it in order to draw a card.

    No other card is named in this ruling.

  2. #2· Wizards of the Coast

    Shiko and Narset, Unified’s last ability and the copy it creates resolve before the spell it’s copying. They resolve even if the original spell is countered before the copy is created.

    No other card is named in this ruling.

  3. #3· Wizards of the Coast

    An Aura spell requires a target, as defined by its enchant ability.

    No other card is named in this ruling.

  4. #4· Wizards of the Coast

    The copy will have the same targets unless you choose new ones. You may change any number of the targets, including all of them or none of them. The new targets must be legal.

    No other card is named in this ruling.

  5. #5· Wizards of the Coast

    If the spell that’s copied is modal (that is, it says “Choose one —” or the like), the copy will have the same mode or modes. You can’t choose different ones.

    No other card is named in this ruling.

  6. #6· Wizards of the Coast

    If the copied spell divides damage or distributes counters among a number of targets, the division and number of targets can’t be changed. If you choose new targets, you must choose the same number of targets.

    No other card is named in this ruling.

  7. #7· Wizards of the Coast

    If the spell that’s copied has an X whose value was determined as it was cast, the copy will have the same value of X.

    No other card is named in this ruling.

  8. #8· Wizards of the Coast

    You can’t choose to pay any additional costs for the copy. However, effects based on any additional costs that were paid for the original spell are copied as though those same costs were paid for the copy too.

    No other card is named in this ruling.

  9. #9· Wizards of the Coast

    The copy is created on the stack, so it’s not “cast.” Abilities that trigger when a player casts a spell won’t trigger.

    No other card is named in this ruling.

  10. #10· Wizards of the Coast

    A resolving copy of a permanent spell becomes a token. That token isn’t “created” and won’t interact with abilities that care about tokens being created.

    No other card is named in this ruling.

  11. #11· Wizards of the Coast

    Spells that were cast before a permanent with flurry count. If that permanent was the first spell you cast that turn, the next spell you cast that turn is your second spell.

    No other card is named in this ruling.

02

Legal formats

historictimelessgladiatorlegacyvintagecommanderoathbreakerbrawlcompetitivebrawlduel
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