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Rules guide · Artifact

Silumgar MonumentHow it works & interactions with other cards

By the ManaCount desk· 2 min read· Dragons of Tarkir· March 27, 2015
Carte Magic Silumgar Monument

Silumgar Monument is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

{T}: Add {U} or {B}. {4}{U}{B}: This artifact becomes a 4/4 blue and black Dragon artifact creature with flying until end of turn.

How it works : Silumgar Monument

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    A Monument can't attack on the turn it enters the battlefield.

    No other card is named in this ruling.

  2. #2· Wizards of the Coast

    Each Monument is colorless, although the last ability will make each of them two colors until end of turn.

    No other card is named in this ruling.

  3. #3· Wizards of the Coast

    If a Monument has any +1/+1 counters on it, those counters will remain on the permanent after it stops being a creature. Those counters will have no effect as long as the Monument isn't a creature, but they will apply again if the Monument later becomes a creature.

    No other card is named in this ruling.

  4. #4· Wizards of the Coast

    Activating the last ability of a Monument while it's already a creature will override any effects that set its power or toughness to a specific value. Effects that modify power or toughness without directly setting them to a specific value will continue to apply.

    No other card is named in this ruling.

02

Legal formats

pioneermodernlegacyvintagepennycommanderoathbreakerdueltlr
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Meta decks with Silumgar Monument

No archived Top 8 deck with this card yet.

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Official source