Skilled Animator is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
When this creature enters, target artifact you control becomes an artifact creature with base power and toughness 5/5 for as long as this creature remains on the battlefield.
How it works : Skilled Animator
Original English text — Wizards of the Coast / Scryfall
- #1· Wizards of the Coast
Skilled Animator doesn't remove any abilities the target artifact has.
No other card is named in this ruling.
- #2· Wizards of the Coast
The artifact retains any types, subtypes, or supertypes it has.
No other card is named in this ruling.
- #3· Wizards of the Coast
If an Equipment becomes an artifact creature, it usually can't be attached to another creature. If it was attached to a creature, it becomes unattached.
No other card is named in this ruling.
- #4· Wizards of the Coast
If the artifact was already a creature, its base power and toughness will each become 5. This overwrites any previous effects that set the creature's base power and toughness to specific values. Any power- or toughness-setting effects that start to apply after Skilled Animator's ability resolves will overwrite this effect.
No other card is named in this ruling.
- #5· Wizards of the Coast
Effects that modify a creature's power and/or toughness, such as the ones created by Titanic Growth or a +/1+1 counter, will apply to the creature no matter when they started to take effect. The same is true for any counters that change its power and/or toughness and effects that switch power and toughness.
No other card is named in this ruling.
- #6· Wizards of the Coast
The resulting artifact creature will be able to attack on your turn if it's been under your control continuously since the turn began. That is, it doesn't matter how long it's been a creature, just how long it's been on the battlefield.
No other card is named in this ruling.
Popular combos
Real combos played by the community, sorted by popularity.
Aetherflux Reservoir + Skilled Animator
- 1Cast Skilled Animator by paying
.
- 2Aetherflux Reservoir triggers, causing you to gain 1 life for each spell you've cast this turn.
- 3When Skilled Animator enters the battlefield, it triggers, causing Aetherflux Reservoir to become a 5/5 artifact creature.
- 4Give Aetherflux Reservoir lifelink.
- 5Activate Aetherflux Reservoir by paying 50 life, dealing 50 damage to any target and causing you to gain 50 life.
- 6Repeat step 5.
Ashaya, Soul of the Wild + Caged Sun + Skilled Animator
- 1Cast Skilled Animator by paying
.
- 2When Skilled Animator enters the battlefield, it triggers, causing Caged Sun to become an artifact creature until end of turn.
- 3Activate Caged Sun by tapping it, adding
.
- 4Caged Sun triggers, adding
.
- 5Repeat step 4.
- 6As Caged Sun's triggered ability is a mana ability, this combo creates a mandatory infinite loop that cannot be interacted with, thus ending the game in a draw.
Legal formats
Commentaires
- Sois le premier à commenter cette carte.
Read next
Meta decks with Skilled Animator
No archived Top 8 deck with this card yet.







