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Rules guide · Creature

Spell QuellerHow it works & interactions with other cards

By the ManaCount desk· 3 min read· Innistrad Remastered· January 24, 2025
Carte Magic Spell Queller

Spell Queller is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

Flash Flying When this creature enters, exile target spell with mana value 4 or less. When this creature leaves the battlefield, the exiled card's owner may cast that card without paying its mana cost.

How it works : Spell Queller

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    For spells with {X} in their mana costs, use the value chosen for X to determine if the spell’s mana value is 4 or less.

    No other card is named in this ruling.

  2. #2· Wizards of the Coast

    Spells that can’t be countered can be exiled by Spell Queller’s ability. They won’t resolve.

    No other card is named in this ruling.

  3. #3· Wizards of the Coast

    If the exiled card’s owner casts it, the spell has no relation to the spell that player originally cast. Any choices made for the original spell or effects affecting the original spell aren’t carried over to the new one.

    No other card is named in this ruling.

  4. #4· Wizards of the Coast

    If the player casts the exiled card, they do so as part of the resolution of Spell Queller’s last ability. The player can’t wait to cast it later in the turn. Timing permissions based on the card’s type are ignored, but other restrictions (such as “Cast [this card] only during combat”) are not.

    No other card is named in this ruling.

  5. #5· Wizards of the Coast

    If a player casts a card “without paying its mana cost,” they can’t choose to cast it for any alternative costs, such as emerge costs. The player can, however, pay additional costs, such as escalate costs. If the card has any mandatory additional costs, those must be paid to cast the card.

    No other card is named in this ruling.

  6. #6· Wizards of the Coast

    If the card has {X} in its mana cost, the player must choose 0 as the value of X when casting it without paying its mana cost.

    No other card is named in this ruling.

  7. #7· Wizards of the Coast

    If Spell Queller leaves the battlefield before its “enters” ability resolves, its leaves-the-battlefield triggered ability triggers, resolves, and does nothing. Then its first triggered ability resolves and exiles the spell forever.

    No other card is named in this ruling.

02

Popular combos

Real combos played by the community, sorted by popularity.

Spell Queller
+Flickering Hound
#1

Spell Queller + Flickering Hound

Infinite creature ETBInfinite creature LTBInfinite storm count
  1. 1Cast the first creature spell from your hand by paying its mana cost.
  2. 2Flickering Hound triggers, blinking Spell Queller.
  3. 3When Spell Queller enters, its first ability triggers, exiling the first creature spell.
  4. 4Cast the second creature spell from your hand by paying its mana cost.
  5. 5Flickering Hound triggers, blinking Spell Queller.
  6. 6When Spell Queller enters, its first and second abilities trigger.
  7. 7Resolve the first trigger, exiling the second creature spell.
  8. 8Resolve the second trigger, casting the first creature spell from exile without paying its mana cost.
03

Legal formats

historictimelessgladiatorpioneermodernlegacyvintagepennycommanderoathbreakerbrawlcompetitivebrawldueltlr
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Meta decks with Spell Queller

No archived Top 8 deck with this card yet.

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Official source