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Stagecoach SecurityHow it works & interactions with other cards

By the ManaCount desk· 3 min read· Outlaws of Thunder Junction· April 19, 2024
Carte Magic Stagecoach Security

Stagecoach Security is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

When this creature enters, creatures you control get +1/+1 and gain vigilance until end of turn. Plot {3}{W} (You may pay {3}{W} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

How it works : Stagecoach Security

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    Stagecoach Security’s triggered ability affects only creatures you control at the time it resolves. Creatures you begin to control later in the turn and noncreature permanents that become creatures later in the turn won’t get +1/+1 or vigilance.

    No other card is named in this ruling.

  2. #2· Wizards of the Coast

    Plot abilities are written “Plot [cost],” which means “Any time you have priority during your main phase while the stack is empty, you may pay [cost] and exile this card from your hand. It becomes plotted.”

    Card named in this ruling

  3. #3· Wizards of the Coast

    Exiling a card using its plot ability is a special action. Once you announce you’re taking that action, no other player can respond by trying to remove that card from your hand.

    Card named in this ruling

  4. #4· Wizards of the Coast

    You can’t cast a plotted card on the same turn it became plotted. On any future turn, you may cast that card from exile without paying its mana cost during your main phase while the stack is empty.

    Card named in this ruling

  5. #5· Wizards of the Coast

    If you’re casting a plotted card from exile without paying its mana cost, you can’t choose to cast it for any other alternative costs. You can, however, pay additional costs, such as kicker costs. If the plotted card has any mandatory additional costs, those must still be paid to cast the spell.

    Card named in this ruling

  6. #6· Wizards of the Coast

    If a plotted card has {X} in its mana cost, you must choose 0 as the value of X when casting it without paying its mana cost.

    Card named in this ruling

Related cards and tokens

02

Legal formats

standardfuturehistorictimelessgladiatorpioneermodernlegacypaupervintagepennycommanderoathbreakerstandardbrawlbrawlcompetitivebrawlpaupercommanderduel
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Meta decks with Stagecoach Security

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Official source