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StratozeppelidHow it works & interactions with other cards

By the ManaCount desk· 2 min read· Guildpact· February 3, 2006
Carte Magic Stratozeppelid

Stratozeppelid is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

Flying This creature can block only creatures with flying.

Complete guide

Stratozeppelid is a massive airborne Beast that excels at dominating the skies but remains indifferent to terrestrial combat. While its cost and stats are straightforward, its restrictive blocking condition requires careful tactical planning to ensure your defenses aren't left wide open.

A Specialized Aerial Guardian

Stratozeppelid features two key keyword-based mechanics. First, it has Flying, which allows it to attack over grounded blockers and block other creatures with Flying. However, its second ability is a restriction: it can ONLY block creatures that have Flying. This means that even if a creature lacks Reach or another evasive ability, if it doesn't have the Flying keyword, Stratozeppelid cannot step in its way.

Resolving Combat Step by Step

When your opponent declares attackers, you enter the Declare Blockers step. You check the status of each attacking creature; if an attacker does not have Flying, Stratozeppelid is not a legal blocker for it. If the attacker does have Flying, you may assign Stratozeppelid to block. Once the block is legal and assigned, combat damage is dealt simultaneously during the Combat Damage step as per standard rules.

Common Pitfalls

Players often confuse 'can only block creatures with flying' with 'can only be blocked by creatures with flying.' Stratozeppelid does have the latter (because it has Flying), but the former is an additional restriction on its defensive capabilities. Additionally, if an attacking creature loses Flying after Stratozeppelid has already been declared as a blocker, the block remains legal and damage is still exchanged.

When to Deploy the Beast

Stratozeppelid is best utilized in formats where your opponent relies on airborne threats like Drakes or Angels. Because it cannot stop ground-based aggression, it should be paired with efficient ground blockers or removal spells to ensure you don't lose the race while your Beast is hovering uselessly above the fray.

Interaction examples

The Grounded Golem

If your opponent attacks with Solemn Simulacrum, Stratozeppelid cannot be declared as a blocker because Solemn Simulacrum does not have Flying. Even though Stratozeppelid is a 3/3 and could survive the encounter, the game rules prevent the block from occurring.

Doubling the Type

If you play Roaming Throne and choose 'Beast', Roaming Throne becomes a Beast in addition to Golem. However, since Stratozeppelid has no triggered abilities (only static abilities), Roaming Throne's ability will not cause anything to trigger an additional time for your Stratozeppelid. Furthermore, Roaming Throne cannot be blocked by Stratozeppelid if it attacks you, as it lacks Flying.

Guide written with AI from the official text and rulings. Official English text prevails.

How it works : Stratozeppelid

Original English text — Wizards of the Coast / Scryfall

No additional ruling has been published for this card.

02

Legal formats

modernlegacyvintagepennycommanderoathbreakerduelpredh
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