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Tallyman of NurgleHow it works & interactions with other cards

By the ManaCount desk· 2 min read· Warhammer 40,000 Commander· October 7, 2022
Carte Magic Tallyman of Nurgle

Tallyman of Nurgle is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

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Official card text

Lifelink The Seven-fold Chant — At the beginning of your end step, if a creature died this turn, you draw a card and you lose 1 life. If seven or more creatures died this turn, instead you draw seven cards and you lose 7 life.

Complete guide

Tallyman of Nurgle is a resilient Astartes Warrior that thrives on the carnage of the battlefield. By tracking the souls that depart during your turn, it provides significant card advantage as your end step begins. Whether a single soldier falls or a mass extinction occurs, the Tallyman ensures you are rewarded for the death of creatures.

Understanding The Seven-fold Chant

The Seven-fold Chant is a triggered ability that checks the game state at the beginning of your end step. It features an 'intervening if' clause, meaning the ability only goes on the stack if at least one creature died at some point during the current turn. It does not matter who controlled the creature or where it was sent; as long as it moved from the battlefield to the graveyard, the Tallyman takes note.

Resolving the Tally

When the ability resolves, it performs a final count of how many creatures died throughout the entire turn. If the number is between one and six, you draw a single card and lose 1 life. However, if the count reaches seven or more, the 'instead' replacement effect kicks in, granting you seven cards at the cost of 7 life. Note that because of the Lifelink keyword, the Tallyman can help offset this life loss if it deals damage during combat.

Common Pitfalls

A common mistake is thinking the Tallyman must be on the battlefield when the creatures die. In reality, the ability only checks the turn's history once the end step begins. If a creature died in combat and you cast Tallyman of Nurgle during your second main phase, the ability will still trigger. Additionally, tokens do count toward this total as they are creatures that technically 'die' before ceasing to exist.

Interaction examples

The Simple Exchange

If your Solemn Simulacrum is blocked and dies during combat, its own ability triggers to draw you a card. Later, during your end step, Tallyman of Nurgle checks the turn history and sees that a creature died. You draw an additional card and lose 1 life.

Doubling the Count

If Roaming Throne enters the battlefield naming 'Astartes', it will cause the Tallyman's ability to trigger twice at the start of your end step. If seven creatures died that turn, the first trigger resolves to draw you seven cards and lose 7 life, then the second trigger resolves to draw you another seven cards and lose 7 more life.

Guide written with AI from the official text and rulings. Official English text prevails.

How it works : Tallyman of Nurgle

Original English text — Wizards of the Coast / Scryfall

No additional ruling has been published for this card.

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Legal formats

legacyvintagecommanderoathbreakerdueltlr
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