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Tangled Florahedron // Tangled ValeHow it works & interactions with other cards

By the ManaCount desk· 3 min read· Zendikar Rising· September 25, 2020
Carte Magic Tangled Florahedron // Tangled Vale

Tangled Florahedron // Tangled Vale is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

{T}: Add {G}. This land enters tapped. {T}: Add {G}.

Complete guide

Tangled Florahedron is a versatile modal double-faced card from the Zendikar Rising expansion that offers players the choice between a mana-producing creature and a land. This dual nature makes it an excellent tool for smoothing out your mana curve, ensuring you hit land drops early or have extra mana dorks late.

Dual Faces and Decisions

As a modal double-faced card (MDFC), you choose which side to play as you move the card from your hand to the stack or the battlefield. The front face, Tangled Florahedron, is a 1/1 Elemental creature that costs one green and one generic mana. The back face, Tangled Vale, is a land that enters the battlefield tapped. While in your hand, library, or graveyard, only the characteristics of the front face (the creature) are considered.

Resolving and Playing the Card

When you play the card, you choose the face. If you cast Tangled Florahedron, it goes on the stack as a creature spell and can be countered. If it resolves, it enters the battlefield as a creature. If you play Tangled Vale, you must use one of your land plays for the turn; it does not use the stack and enters the battlefield tapped. Once on the battlefield, the card only has the properties of the face that is currently up.

Common Pitfalls

A common mistake is trying to 'transform' the card once it is on the battlefield. Unlike older double-faced cards, MDFCs cannot be transformed; once Tangled Florahedron is in play as a creature, it cannot become Tangled Vale. Additionally, if an effect puts this card onto the battlefield from your library or graveyard without you 'playing' or 'casting' it, it will always enter as the front face (the creature).

When to Use Each Side

Play Tangled Vale early in the game if you are missing your land drops, as guaranteed mana is vital. If you already have sufficient lands, cast Tangled Florahedron to provide an additional mana source that can also block or attack if necessary. Its flexibility reduces the risk of being 'mana screwed' or 'mana flooded' in the mid-game.

Interaction examples

Building a Mana Base

On turn one, you play a Forest and cast Llanowar Elves. On turn two, you realize you have no other lands in hand. Instead of missing your land drop, you play the back face of your card, Tangled Vale. It enters tapped, but it ensures that on turn three you will have at least three mana available (Forest, Llanowar Elves, and Tangled Vale).

The Advantage of Creatures

You have both Birds of Paradise and Tangled Florahedron in hand with plenty of lands on the battlefield. You choose to cast Tangled Florahedron as a creature rather than playing it as a land. Now you have two different creatures capable of producing mana, giving you a significant acceleration advantage for your high-cost spells in subsequent turns.

Guide written with AI from the official text and rulings. Official English text prevails.

How it works : Tangled Florahedron // Tangled Vale

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    There is a single triangle icon in the top left corner of the front face. There is a double triangle icon in the top left corner of the back face.

    No other card is named in this ruling.

  2. #2· Wizards of the Coast

    To determine whether it is legal to play a modal double-faced card, consider only the characteristics of the face you're playing and ignore the other face's characteristics.

    No other card is named in this ruling.

  3. #3· Wizards of the Coast

    If an effect allows you to play a specific modal double-faced card, you may cast it as a spell or play it as a land, as determined by which face you choose to play. If an effect allows you to cast (rather than "play") a specific modal double-faced card, you can't play it as a land.

    No other card is named in this ruling.

  4. #4· Wizards of the Coast

    If an effect allows you to play a land or cast a spell from among a group of cards, you may play or cast a modal double-faced card with any face that fits the criteria of that effect.

    No other card is named in this ruling.

  5. #5· Wizards of the Coast

    The mana value of a modal double-faced card is based on the characteristics of the face that's being considered. On the stack and battlefield, consider whichever face is up. In all other zones, consider only the front face. This is different than how the mana value of a transforming double-faced card is determined.

    No other card is named in this ruling.

  6. #6· Wizards of the Coast

    A modal double-faced card can't be transformed or be put onto the battlefield transformed. Ignore any instruction to transform a modal double-faced card or to put one onto the battlefield transformed.

    No other card is named in this ruling.

  7. #7· Wizards of the Coast

    If an effect puts a double-faced card onto the battlefield, it enters with its front face up. If that front face can't be put onto the battlefield, it doesn't enter the battlefield.

    No other card is named in this ruling.

  8. #8· Wizards of the Coast

    If an effect instructs a player to choose a card name, the name of either face may be chosen. If that effect or a linked ability refers to a spell with the chosen name being cast and/or a land with the chosen name being played, it considers only the chosen name, not the other face's name.

    No other card is named in this ruling.

  9. #9· Wizards of the Coast

    In the Commander variant, a double-faced card's color identity is determined by the mana costs and mana symbols in the rules text of both faces combined. If either face has a color indicator or basic land type, those are also considered.

    No other card is named in this ruling.

02

Legal formats

historictimelessgladiatorpioneermodernlegacyvintagecommanderoathbreakerbrawlcompetitivebrawldueltlr
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