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Rules guide · Legendary Creature

Teysa of the Ghost CouncilHow it works & interactions with other cards

By the ManaCount desk· 2 min read· Alchemy: Outlaws of Thunder Junction· May 7, 2024
Carte Magic Teysa of the Ghost Council

Teysa of the Ghost Council is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

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Official card text

Starting intensity 0 When Teysa enters, create a 1/1 white and black Spirit creature token with flying. Teysa intensifies by 1. Spirits you control get +X/+0, where X is Teysa's intensity. At the beginning of your end step, you may exile Teysa. If you do, at the beginning of your next upkeep, return Teysa to the battlefield under its owner's control and it gains haste.

Complete guide

Teysa of the Ghost Council is a powerful commander that utilizes the Alchemy-exclusive intensity mechanic to bolster an ethereal army. By cycling through exile, she steadily increases the power of your Spirit tokens while remaining difficult for opponents to pin down. Understanding how her intensity scales and how she blinks herself is key to dominating the board.

Harnessing Intensity

Teysa starts with an intensity of 0. Every time she enters the battlefield, she creates a 1/1 white and black Spirit creature token with flying and her intensity increases by 1. Because she provides a static buff to all Spirits you control equal to her current intensity, your tokens become significantly more threatening each time Teysa reappears.

The End Step Cycle

At the beginning of your end step, you have the option to exile Teysa. If you choose to do so, she will return at the beginning of your next upkeep under her owner's control with haste. This flicker effect serves two purposes: it protects Teysa from sorcery-speed removal and triggers her 'enters' ability again, creating another token and further increasing her intensity.

Static Buffs and Timing

The +X/+0 bonus Teysa provides is a static ability that checks her current intensity in real-time. If Teysa leaves the battlefield, the buff disappears immediately. However, since she returns with haste during your upkeep, she will be ready to lead an even stronger Spirit charge during your combat phase.

Strategic Considerations

It is important to remember that Teysa only intensifies when she enters the battlefield. If you have ways to multiply her triggered abilities, her intensity will climb much faster. While she is in exile, she cannot be targeted by most spells, making her an elusive threat that grows inevitably over time.

Interaction examples

Multiplying the Ghost Council

If you control Roaming Throne with 'Spirit' chosen as the creature type, Teysa's 'enters' ability triggers twice. You will create two Spirit tokens, and Teysa will intensify twice, immediately giving those Spirits +2/+0.

Basic Deployment

When you first cast Teysa, she enters with 0 intensity. Her ability triggers, creating a 1/1 Spirit token and increasing her intensity to 1. The Spirit token now effectively becomes a 2/1 flyer thanks to Teysa's static buff.

Non-Spirit Synergy

While Teysa specifically buffs Spirits, her end-step exile ability only affects herself. Playing her alongside Solemn Simulacrum allows you to ramp your mana while Teysa focuses on building a specialized Spirit army that grows stronger every turn she blinks.

Guide written with AI from the official text and rulings. Official English text prevails.

How it works : Teysa of the Ghost Council

Original English text — Wizards of the Coast / Scryfall

No additional ruling has been published for this card.

Related cards and tokens

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Legal formats

historictimelessgladiatorbrawlcompetitivebrawl
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