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Rules guide · Legendary Artifact

The Stasis CoffinHow it works & interactions with other cards

By the ManaCount desk· 5 min read· The Brothers' War· November 18, 2022
Carte Magic The Stasis Coffin

The Stasis Coffin is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

{2}, {T}, Exile The Stasis Coffin: You gain protection from everything until your next turn.

Complete guide

The Stasis Coffin is a powerful legendary artifact that offers total safety in a pinch. By exiling itself, it grants you protection from everything, shielding you from nearly every conventional threat until your next turn begins. It is an excellent emergency button for decks that need to survive one more round to win the game.

What Protection From Everything Does

Gaining protection from everything is a massive defensive boost that covers three main areas. First, all damage that would be dealt to you is prevented. Second, you cannot be the target of spells or abilities. Third, Auras cannot be attached to you. This makes you nearly untouchable by direct interaction or aggressive combat strategies.

How it Resolves Step by Step

To activate The Stasis Coffin, you must pay two mana, tap the artifact, and exile it as part of the cost. Once the ability resolves, you immediately gain protection from everything. Any spells or abilities currently on the stack that were targeting you will now have an illegal target. If those spells only targeted you, they will fail to resolve entirely, and none of their effects will happen.

Common Mistakes to Avoid

While protection from everything is strong, it is not invulnerability. It does not stop effects that don't target you or deal damage. For example, a spell that forces 'each player' to discard cards or sacrifice permanents will still affect you. Additionally, if an effect states that 'damage can't be prevented,' you will still take damage from attacking creatures or non-targeted spells even with protection active.

When to Play It

Because The Stasis Coffin exiles itself as a cost, it is a one-time use effect that lasts until your next turn. The best time to activate it is during an opponent's turn in response to a lethal attack or a spell that would end the game. This ensures you are protected through all your opponents' turns before the effect expires at the start of your own upkeep.

Interaction examples

Basic Survival

If an opponent attacks you with a massive army, you can activate The Stasis Coffin during the declare attackers step. Even though the creatures still attack you, all combat damage they would deal is prevented, and you take zero damage.

Countering Spells

If an opponent casts a spell that targets you to drain your life, you can respond by activating The Stasis Coffin. When the opponent's spell tries to resolve, it checks its target and sees you have protection. Since you are now an illegal target, the spell is removed from the stack and does nothing.

Managing Resources

You can use the mana produced by Arcane Signet to help pay for the activation cost of The Stasis Coffin. Since the Coffin exiles itself as a cost, you must ensure you have the mana ready before you commit to the activation.

Equipment Interaction

While The Stasis Coffin gives you protection from everything, this only applies to you as a player. Your permanents, like Swiftfoot Boots, do not gain protection. Your creatures can still be targeted or destroyed unless they have their own protective abilities like hexproof from the Boots.

Guide written with AI from the official text and rulings. Official English text prevails.

How it works : The Stasis Coffin

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    If a player has protection from everything, it means three things: (1) All damage that would be dealt to that player is prevented. (2) Auras can't be attached to that player. (3) That player can't be the target of spells or abilities.

    No other card is named in this ruling.

  2. #2· Wizards of the Coast

    Nothing other than the specified events are prevented or illegal. An effect that doesn't target you could still cause you to discard cards, for example. Creatures can still attack you while you have protection from everything, although combat damage that they would deal to you will be prevented.

    No other card is named in this ruling.

  3. #3· Wizards of the Coast

    If an effect says that damage can't be prevented, you can still take damage from untargeted sources, such as attacking creatures or spells that deal damage to each player.

    No other card is named in this ruling.

  4. #4· Wizards of the Coast

    Gaining protection from everything causes a spell or ability on the stack to have an illegal target if it targets you. As a spell or ability tries to resolve, if all its targets are illegal, that spell or ability doesn't resolve and none of its effects happen, including effects unrelated to the target. If at least one target is still legal, the spell or ability does as much as it can to the remaining legal targets, and its other effects still happen.

    No other card is named in this ruling.

02

Popular combos

Real combos played by the community, sorted by popularity.

Toph, the First Metalbender
+The Stasis Coffin
#1

Toph, the First Metalbender + The Stasis Coffin

Prevent all damage that would be dealt to youYou have protection from everything during your opponents' turnsLock
  1. 1At the beginning of your end step, Toph triggers, earthbending The Stasis Coffin, as it's a land due to Toph.
  2. 2Activate The Stasis Coffin by paying {2}, tapping and exiling it.
  3. 3The Stasis Coffin triggers, returning itself from exile to the battlefield tapped.
  4. 4Resolve the Stasis Coffin ability from step 2, causing you to gain protection from everything until your next turn.
  5. 5Repeat during each of your turns.
Mishra, Eminent One
+The Stasis Coffin
#2

Mishra, Eminent One + The Stasis Coffin

Prevent all damage that would be dealt to you during an opponent's turnYou have protection from everything during your opponents' turnsLock
  1. 1At the beginning of your combat phase, Mishra triggers, creating a token copy of The Statis Coffin that is a 4/4 Construct with haste named Mishra's Warform.
  2. 2Activate Mishra's Warform by paying {2}, tapping and exiling it, causing you to gain protection from everything until your next turn.
  3. 3Repeat during each of your turns.
Cogwork Assembler
+The Stasis Coffin
+Mirror Box
#3

Cogwork Assembler + The Stasis Coffin + Mirror Box

Prevent all damage that would be dealt to youYou have protection from everythingLock
  1. 1Activate Cogwork Assembler by paying {7}, creating a token copy of The Stasis Coffin.
  2. 2Activate the Stasis Coffin token by paying {2}, tapping and exiling it, giving you protection from everything until your next turn.
  3. 3Repeat each turn.
Descent into Avernus
+Clock of Omens
+Strionic Resonator
+The Stasis Coffin
#4

Descent into Avernus + Clock of Omens + Strionic Resonator + The Stasis Coffin

Infinite colored mana for all playersInfinite damageInfinite Treasure tokens for all players
  1. 1At the beginning of your upkeep, Descent into Avernus triggers.
  2. 2Holding priority, activate The Stasis Coffin by paying {2}, tapping and exiling it, giving you protection from everything until end of turn.
  3. 3Activate Strionic Resonator by paying {2} and tapping it, copying Descent into Avernus' ability.
  4. 4Resolve the copy of Descent into Avernus' ability, putting two descent counters on it, then causing each player to create a number of Treasure tokens equal to the number of descent counters on it, and then deal that much damage to each opponent.
  5. 5Activate Clock of Omens by tapping two Treasures, untapping Strionic Resonator.
  6. 6Activate two Treasures by tapping and sacrificing them, adding {2}.
  7. 7Repeat from step 3.
Descent into Avernus
+Clock of Omens
+Lithoform Engine
+The Stasis Coffin
#5

Descent into Avernus + Clock of Omens + Lithoform Engine + The Stasis Coffin

Infinite colored mana for all playersInfinite damageInfinite Treasure tokens for all players
  1. 1At the beginning of your upkeep, Descent into Avernus triggers.
  2. 2Holding priority, activate The Stasis Coffin by paying {2}, tapping and exiling it, giving you protection from everything until end of turn.
  3. 3Activate Lithoform Engine's first ability by paying {2} and tapping it, copying Descent into Avernus' ability.
  4. 4Resolve the copy of Descent into Avernus' ability, putting two descent counters on it, then causing each player to create a number of Treasure tokens equal to the number of descent counters on it, and then deal that much damage to each opponent.
  5. 5Activate Clock of Omens by tapping two Treasures, untapping Lithoform Engine.
  6. 6Activate two Treasures by tapping and sacrificing them, adding {2}.
  7. 7Repeat from step 3.
Sakashima of a Thousand Faces
+Cogwork Assembler
+The Stasis Coffin
#6

Sakashima of a Thousand Faces + Cogwork Assembler + The Stasis Coffin

Prevent all damage that would be dealt to youYou have protection from everythingLock
  1. 1Activate Cogwork Assembler by paying {7}, creating a token copy of The Stasis Coffin.
  2. 2Activate the Stasis Coffin token by paying {2}, tapping and exiling it, giving you protection from everything until your next turn.
  3. 3Repeat each turn.
Cadric, Soul Kindler
+Cogwork Assembler
+The Stasis Coffin
#7

Cadric, Soul Kindler + Cogwork Assembler + The Stasis Coffin

Prevent all damage that would be dealt to youYou have protection from everythingLock
  1. 1Activate Cogwork Assembler by paying {7}, creating a token copy of The Stasis Coffin.
  2. 2Activate the Stasis Coffin token by paying {2}, tapping and exiling it, giving you protection from everything until your next turn.
  3. 3Repeat each turn.
Cogwork Assembler
+The Stasis Coffin
+Mirror Gallery
#8

Cogwork Assembler + The Stasis Coffin + Mirror Gallery

Prevent all damage that would be dealt to youYou have protection from everythingLock
  1. 1Activate Cogwork Assembler by paying {7}, creating a token copy of The Stasis Coffin.
  2. 2Activate the Stasis Coffin token by paying {2}, tapping and exiling it, giving you protection from everything until your next turn.
  3. 3Repeat each turn.
03

Legal formats

historictimelessgladiatorpioneermodernlegacyvintagepennycommanderoathbreakerbrawlcompetitivebrawldueltlr
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