← MTG Rules

Rules guide · Enchantment

The Toymaker's TrapHow it works & interactions with other cards

By the ManaCount desk· 2 min read· Doctor Who· October 13, 2023
Carte Magic The Toymaker's Trap

The Toymaker's Trap is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

At the beginning of your upkeep, secretly choose a number between 1 and 5 that hasn't been chosen. If you do, an opponent guesses which number you chose, then you reveal the number you chose. If they guessed wrong, they lose life equal to the number they guessed and you draw a card. If they guessed right, sacrifice this enchantment.

How it works : The Toymaker's Trap

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    To secretly choose a number, write a number from 1 to 5 down without showing it to anyone else.

    No other card is named in this ruling.

  2. #2· Wizards of the Coast

    If The Toymaker's Trap leaves the battlefield and later returns to the battlefield, it has no memory of which numbers were chosen for its effect before. The same is true if you control a second copy of it.

    No other card is named in this ruling.

02

Legal formats

legacyvintagecommanderoathbreakerdueltlr
0 Image

Commentaires

  • Sois le premier à commenter cette carte.

Read next

Meta decks with The Toymaker's Trap

No archived Top 8 deck with this card yet.

Explore the meta
Official source