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Thornhide WolvesHow it works & interactions with other cards

By the ManaCount desk· 2 min read· Core Set 2019· July 13, 2018
Carte Magic Thornhide Wolves

Thornhide Wolves is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

Complete guide

Thornhide Wolves is a classic example of a sturdy green creature designed to hold the line and provide a solid presence on the battlefield. With a five-mana cost and 4/5 stats, it stands as a formidable blocker and attacker in limited formats. While it lacks complex keywords, its simplicity makes it a reliable tool for any deck needing reliable power and toughness.

What It Does

Thornhide Wolves is a vanilla creature, meaning it has no triggered, activated, or static abilities described in its text box. Its primary function is to serve as a body on the board with 4 power and 5 toughness. In Magic: The Gathering, creatures like this rely on their raw stats to win combat or force opponents to use removal spells.

How It Resolves Step by Step

First, you pay the mana cost of four generic and one green mana to cast Thornhide Wolves. Once cast, it goes onto the stack and can be countered by spells or abilities. If it resolves, it enters the battlefield as a Wolf creature; since it has no 'enters' abilities, the active player immediately receives priority to take their next action.

Common Mistakes

A common mistake is assuming that because Thornhide Wolves is a Wolf, it automatically interacts with other creatures. It only gains bonuses if another card explicitly mentions 'Wolf' or 'Creature' bonuses. Additionally, remember that it does not have Trample or Reach naturally; it can be blocked by a 1/1 creature or ignored by flying attackers unless granted those keywords by other spells.

When to Play It

You should play Thornhide Wolves when you need to stabilize the board against smaller aggressive creatures. Its 5 toughness allows it to survive combat with many common attackers. It is also an excellent target for Auras or Equipment, as its high base toughness makes it difficult to remove through damage-based spells like Lightning Bolt.

Interaction examples

Typal Synergy with Roaming Throne

If you have Roaming Throne on the battlefield and chose 'Wolf' as its type, Thornhide Wolves will count as the chosen type. However, because Thornhide Wolves has no triggered abilities, Roaming Throne's double-trigger effect will not apply to it. They simply exist as two separate, powerful creatures on your side of the board.

Curving Out with Solemn Simulacrum

On turn four, you can play Solemn Simulacrum to search for a basic Forest and put it onto the battlefield tapped. This ramp ensures that on turn five, you have the five mana necessary to cast Thornhide Wolves, effectively transitioning from utility and resource gathering to a high-toughness board presence.

Guide written with AI from the official text and rulings. Official English text prevails.

How it works : Thornhide Wolves

Original English text — Wizards of the Coast / Scryfall

No additional ruling has been published for this card.

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Legal formats

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