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Thunderscape FamiliarHow it works & interactions with other cards

By the ManaCount desk· 5 min read· Planeshift· February 5, 2001
Carte Magic Thunderscape Familiar

Thunderscape Familiar is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

First strike Black spells and green spells you cast cost {1} less to cast.

Complete guide

Thunderscape Familiar is a classic cost-reducer from Planeshift that speeds up your game by making your spells more affordable. As a red creature, it specifically targets your black and green spells, allowing you to deploy threats faster than your opponents expect. Beyond its utility, it also holds its own in combat thanks to the first strike keyword.

Efficiency in Motion

Thunderscape Familiar has a static ability that reduces the cost of black spells and green spells you cast by {1}. This reduction applies to the generic mana portion of a spell's total cost. It is important to remember that this effect is mandatory and cumulative; if you control two copies of Thunderscape Familiar, your black and green spells will cost {2} less to cast. However, this ability can never reduce the colored mana requirements of a spell, nor can it reduce a spell's total cost to less than zero mana.

Calculating the Cost

To determine the total cost of a spell, start with the mana cost or an alternative cost (like Flashback), add any cost increases, and finally subtract cost reductions like Thunderscape Familiar's. If you are casting a spell that is both black and green, it still only counts as one spell you are casting, so the cost is reduced by {1}, not {2}. Even if you sacrifice the Familiar to pay for a spell's cost (such as an additional cost), the reduction still applies because the cost was locked in before the sacrifice occurred.

Strategic Implementation

You should play Thunderscape Familiar early in the game to maximize the mana savings over multiple turns. Because it possesses first strike, it serves as an effective deterrent against small aggressive creatures while you build up your resources. It is most effective in decks that rely on casting multiple mid-cost green or black spells, turning four-drops into three-drops and allowing you to cast an extra spell each turn cycle.

Interaction examples

Supporting the Crew

Professional Face-Breaker is a red creature. Since Thunderscape Familiar only reduces the cost of black and green spells, Professional Face-Breaker will still cost its full {2}{R} to cast. Thunderscape Familiar's red color identity does not provide a discount to other red cards.

Fixing and Discounting

Ornithopter of Paradise is a colorless artifact creature. Even though it can produce green or black mana, it does not have a color itself. Therefore, Thunderscape Familiar does not reduce its cost. You will still pay {2} generic mana to cast the Ornithopter.

The First Strike Advantage

If Thunderscape Familiar attacks alone, it deals damage during the first strike combat damage step. If it deals enough damage to destroy the blocker, that blocker is removed before it can deal any damage back to the Familiar in the regular combat damage step.

Guide written with AI from the official text and rulings. Official English text prevails.

How it works : Thunderscape Familiar

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    If a spell is both black and green, you pay {1} less, not {2} less.

    No other card is named in this ruling.

  2. #2· Wizards of the Coast

    The generic X cost is still considered generic even if there is a requirement that a specific color be used for it. For example, “only black mana can be spent this way”. This distinction is important for effects which reduce the generic portion of a spell’s cost.

    No other card is named in this ruling.

  3. #3· Wizards of the Coast

    This can lower the cost to zero, but not below zero.

    No other card is named in this ruling.

  4. #4· Wizards of the Coast

    The effect is cumulative.

    No other card is named in this ruling.

  5. #5· Wizards of the Coast

    The lower cost is not optional like with some other cost reducers.

    No other card is named in this ruling.

  6. #6· Wizards of the Coast

    Can never affect the colored part of the cost.

    No other card is named in this ruling.

  7. #7· Wizards of the Coast

    If this card is sacrificed to pay part of a spell’s cost, the cost reduction still applies.

    No other card is named in this ruling.

02

Popular combos

Real combos played by the community, sorted by popularity.

Chthonian Nightmare
+Greedy Freebooter
+Shambling Ghast
+Thunderscape Familiar
#1

Chthonian Nightmare + Greedy Freebooter + Shambling Ghast + Thunderscape Familiar

Infinite creature LTBInfinite creature ETBInfinite creature sacrifice triggersInfinite death triggers
  1. 1Cast Chthonian Nightmare by paying {B}.
  2. 2When Chthonian Nightmare enters the battlefield, it triggers, causing you to get {E}{E}{E}.
  3. 3Activate Chthonian Nightmare by paying {E}, sacrificing Greedy Freebooter and returning Chthonian Nightmare from the battlefield to your hand.
  4. 4When Greedy Freebooter dies, it triggers, causing you to scry 1 and create a Treasure token.
  5. 5Resolve the Chthonian Nightmare ability, returning Shambling Ghast from your graveyard to the battlefield.
  6. 6Activate the Treasure by tapping and sacrificing it, adding {B}.
  7. 7Cast Chthonian Nightmare by paying {B}.
  8. 8When Chthonian Nightmare enters the battlefield, it triggers, causing you to get {E}{E}{E}.
Chthonian Nightmare
+Patron of the Arts
+Thunderscape Familiar
#2

Chthonian Nightmare + Patron of the Arts + Thunderscape Familiar

Infinite creature LTBInfinite creature ETBInfinite creature sacrifice triggersInfinite death triggers
  1. 1Activate Chthonian Nightmare by paying at most {E}{E}{E}, sacrificing Patron of the Arts and returning Chthonian Nightmare from the battlefield to your hand.
  2. 2When Patron of the Arts dies, it triggers, creating a Treasure token.
  3. 3Resolve the Chthonian Nightmare ability, returning another creature card from your graveyard to the battlefield.
  4. 4Activate the Treasure by tapping and sacrificing it, adding {B}.
  5. 5Cast Chthonian Nightmare by paying {B}.
  6. 6When Chthonian Nightmare enters the battlefield, it triggers, causing you to get {E}{E}{E}.
  7. 7Activate Chthonian Nightmare by paying {E}{E}{E}, sacrificing another creature and returning Chthonian Nightmare from the battlefield to your hand, returning Patron of the Arts from your graveyard to the battlefield.
  8. 8When Patron of the Arts enters the battlefield, it triggers, creating a Treasure token.
Rakdos, the Muscle
+Priest of Gix
+Haunted Crossroads
+Umbral Collar Zealot
#3

Rakdos, the Muscle + Priest of Gix + Haunted Crossroads + Umbral Collar Zealot

Infinite creature LTBInfinite creature ETBInfinite creature sacrifice triggersInfinite death triggers
  1. 1Activate Umbral Collar Zealot by sacrificing Priest of Gix.
  2. 2When Priest of Gix dies, Rakdos triggers.
  3. 3Holding priority, activate Haunted Crossroads by paying {B}, putting Priest of Gix from your graveyard onto the top of your library.
  4. 4Resolve the Rakdos trigger, causing you to exile the top three cards of your library with the ability to play them until your next end step.
  5. 5Resolve the Umbral Collar Zealot ability from step 1.
  6. 6Cast Priest of Gix from exile by paying at most {2}.
  7. 7When Priest of Gix enters the battlefield, it triggers, adding {B}{B}{B}.
  8. 8Repeat.
Rakdos, the Muscle
+Priest of Gix
+Haunted Crossroads
+Carrion Feeder
#4

Rakdos, the Muscle + Priest of Gix + Haunted Crossroads + Carrion Feeder

Infinite creature LTBInfinite creature ETBInfinite creature sacrifice triggersInfinite death triggers
  1. 1Activate Carrion Feeder by sacrificing Priest of Gix.
  2. 2When Priest of Gix dies, Rakdos triggers.
  3. 3Holding priority, activate Haunted Crossroads by paying {B}, putting Priest of Gix from your graveyard onto the top of your library.
  4. 4Resolve the Rakdos trigger, causing you to exile the top three cards of your library with the ability to play them until your next end step.
  5. 5Resolve the Carrion Feeder ability from step 1, putting a +1/+1 counter on it.
  6. 6Cast Priest of Gix from exile by paying {2}.
  7. 7When Priest of Gix enters the battlefield, it triggers, adding {B}{B}{B}.
  8. 8Repeat.
Rakdos, the Muscle
+Priest of Gix
+Haunted Crossroads
+Viscera Seer
#5

Rakdos, the Muscle + Priest of Gix + Haunted Crossroads + Viscera Seer

Infinite creature LTBInfinite creature ETBInfinite creature sacrifice triggersInfinite death triggers
  1. 1Activate Viscera Seer by sacrificing Priest of Gix.
  2. 2When Priest of Gix dies, Rakdos triggers.
  3. 3Holding priority, activate Haunted Crossroads by paying {B}, putting Priest of Gix from your graveyard onto the top of your library.
  4. 4Resolve the Rakdos trigger, causing you to exile the top three cards of your library with the ability to play them until your next end step.
  5. 5Resolve the Viscera Seer ability from step 1, causing you to scry 1.
  6. 6Cast Priest of Gix from exile by paying {2}.
  7. 7When Priest of Gix enters the battlefield, it triggers, adding {B}{B}{B}.
  8. 8Repeat.
Oathsworn Vampire
+Phyrexian Altar
+Thunderscape Familiar
#6

Oathsworn Vampire + Phyrexian Altar + Thunderscape Familiar

Infinite creature LTBInfinite creature ETBInfinite creature sacrifice triggersInfinite death triggers
  1. 1Activate Phyrexian Altar by sacrificing Oathsworn Vampire, adding {B}.
  2. 2Cast Oathsworn Vampire from your graveyard by paying {B}.
  3. 3Repeat.
Rakdos, the Muscle
+Priest of Gix
+Haunted Crossroads
+Goblin Bombardment
#7

Rakdos, the Muscle + Priest of Gix + Haunted Crossroads + Goblin Bombardment

Infinite creature LTBInfinite creature ETBInfinite creature sacrifice triggersInfinite death triggers
  1. 1Activate Goblin Bombardment by sacrificing Priest of Gix.
  2. 2When Priest of Gix dies, Rakdos triggers.
  3. 3Holding priority, activate Haunted Crossroads by paying {B}, putting Priest of Gix from your graveyard onto the top of your library.
  4. 4Resolve the Rakdos trigger, causing you to exile the top three cards of your library with the ability to play them until your next end step.
  5. 5Resolve the Goblin Bombardment ability from step 1, dealing 1 damage to any target.
  6. 6Cast Priest of Gix from exile by paying {2}.
  7. 7When Priest of Gix enters the battlefield, it triggers, adding {B}{B}{B}.
  8. 8Repeat.
Rakdos, the Muscle
+Priest of Gix
+Haunted Crossroads
+Bloodthrone Vampire
#8

Rakdos, the Muscle + Priest of Gix + Haunted Crossroads + Bloodthrone Vampire

Exile your library with the ability to play the exiled cards until your next end stepInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggers
  1. 1Activate Bloodthrone Vampire by sacrificing Priest of Gix.
  2. 2When Priest of Gix dies, Rakdos triggers.
  3. 3Holding priority, activate Haunted Crossroads by paying {B}, putting Priest of Gix from your graveyard onto the top of your library.
  4. 4Resolve the Rakdos trigger, causing you to exile the top three cards of your library with the ability to play them until your next end step.
  5. 5Resolve the Bloodthrone Vampire ability from step 1.
  6. 6Cast Priest of Gix from exile by paying at most {2}.
  7. 7When Priest of Gix enters the battlefield, it triggers, adding {B}{B}{B}.
  8. 8Repeat.
03

Legal formats

legacypaupervintagecommanderoathbreakerpaupercommanderduelpremodernpredhtlr
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