Ultima, Origin of Oblivion is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
Flying Whenever Ultima attacks, put a blight counter on target land. For as long as that land has a blight counter on it, it loses all land types and abilities and has ": Add
." Whenever you tap a land for
, add an additional
.
Complete guide
Ultima, Origin of Oblivion is a formidable God that reshapes the very foundations of the battlefield. By placing blight counters, it strips lands of their identity and transforms them into potent sources of colorless energy. This legendary creature ensures that once the oblivion starts, your mana production will quickly spiral out of control.
Corrupting the Soil
Ultima's primary ability triggers whenever it attacks, allowing you to place a blight counter on any target land. As long as that land retains the blight counter, it loses all existing land types—such as Forest, Mountain, or Urza's—and all printed abilities. In their place, the land gains a single ability: '{T}: Add {C}.' It is important to note that the land retains its other card types (like Artifact) and supertypes (like Legendary or Basic).
The Power of Colorless Mana
Ultima features a powerful mana-doubling effect. Whenever you tap any land for {C} (colorless mana), Ultima's last ability triggers to add an additional {C} to your mana pool. This is a triggered mana ability, meaning it does not use the stack and cannot be responded to by opponents. This applies to lands blighted by Ultima and any other lands that naturally produce colorless mana.
Strategic Timing
You should deploy Ultima when you want to disrupt an opponent's color fixing or utility lands, such as powerful non-basic lands. Because the blight effect is tied to the counter itself, the land remains changed even if Ultima leaves the battlefield. Use your attack phase to systematically dismantle your opponent's mana base while simultaneously fueling your own high-cost spells.
Interaction examples
If you have Roaming Throne on the battlefield with 'God' chosen as the creature type, Ultima's attack ability triggers twice. You can target two different lands to receive blight counters. Furthermore, if you tap a land for {C}, Ultima's mana-doubling ability will trigger twice because of Roaming Throne, resulting in a total of {C}{C}{C} from a single land tap.
After using Solemn Simulacrum to put a Basic Plains onto the battlefield, you may attack with Ultima and target that Plains with a blight counter. The land remains 'Basic' and a 'Land', but it is no longer a 'Plains'. It loses the ability to produce white mana and instead produces {C}. Because of Ultima's static ability, tapping that land now yields {C}{C} instead of its original single white mana.
Guide written with AI from the official text and rulings. Official English text prevails.
How it works : Ultima, Origin of Oblivion
Original English text — Wizards of the Coast / Scryfall
- #1· Wizards of the Coast
The affected land keeps any other card types (such as artifact) and supertypes (such as basic or legendary) when it loses its land types.
No other card is named in this ruling.
- #2· Wizards of the Coast
Ultima's last ability is a triggered mana ability. It doesn't use the stack and can't be responded to.
No other card is named in this ruling.
Legal formats
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Meta decks with Ultima, Origin of Oblivion










Roaming Throne
Solemn Simulacrum