Unctus, Grand Metatect is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
Other blue creatures you control have "Whenever this creature becomes tapped, draw a card, then discard a card." Other artifact creatures you control get +1/+1.: Until end of turn, target creature you control becomes a blue artifact in addition to its other colors and types. Activate only as a sorcery. (
can be paid with either
or 2 life.)
Complete guide
Unctus, Grand Metatect is a versatile commander and support piece that enhances your board through blue card filtering and artifact buffs. By transforming your creatures into blue artifacts, Unctus ensures your entire army benefits from its powerful passive abilities.
Dual Support for Blue and Artifact Creatures
Unctus provides two distinct passive benefits. First, it grants every other blue creature you control a triggered ability that lets you loot (draw and discard a card) whenever that creature becomes tapped. Second, it provides a +1/+1 anthem effect to all other artifact creatures. Note that these bonuses apply to other creatures, so Unctus does not buff itself or trigger its own looting ability.
The Transformation Ability
You can pay one blue mana or two life to activate Unctus's activated ability. This makes a target creature you control a blue artifact in addition to its other types and colors until end of turn. Because this ability is restricted to sorcery speed, you must use it during your main phase when the stack is empty. This effectively allows non-blue or non-artifact creatures to gain the relevant bonuses provided by Unctus's static abilities.
Step-by-Step Resolution
When a blue creature you control becomes tapped—whether it is attacking, using an activated ability with a tap cost, or being tapped by an opponent's spell—the looting ability triggers and goes on the stack. When it resolves, you must draw a card first and then discard a card. You cannot choose to skip the discard even if you like your current hand. If multiple creatures become tapped at once, such as during the declare attackers step, each one triggers separately.
Strategic Timing and Common Mistakes
Players often forget that the transformation ability lasts only until the end of the turn. If you want a creature to benefit from the +1/+1 buff during your opponent's turn, you cannot, as the ability is sorcery speed. However, if you turn a creature blue during your turn, it will trigger the loot ability even if it is tapped by an external effect later in that same turn.
Interaction examples
If you choose 'Phyrexian' or 'Vedalken' as Roaming Throne enters, it will see Unctus as a creature of the chosen type. When another blue creature you control becomes tapped, Unctus's granted ability triggers. Roaming Throne will cause that 'draw, then discard' ability to trigger an additional time, allowing you to loot twice for a single tap.
Solemn Simulacrum is naturally an artifact creature, so it immediately receives +1/+1 from Unctus. While it is not blue, you can activate Unctus's ability to make the Simulacrum blue. Once it is both an artifact and blue, it will be a 3/3 creature that lets you draw and discard a card whenever it attacks and becomes tapped.
Guide written with AI from the official text and rulings. Official English text prevails.
How it works : Unctus, Grand Metatect
Original English text — Wizards of the Coast / Scryfall
No additional ruling has been published for this card.
Popular combos
Real combos played by the community, sorted by popularity.
Unctus, Grand Metatect + Freed from the Real
- 1If the creature with Freed from the Real attached is not blue, activate Unctus by paying
, causing the creature to become a blue artifact in addition to its other types until end of turn.
- 2Activate the creature by tapping it, adding at least
.
- 3The creature triggers, causing you to loot.
- 4Activate Freed from the Real's second ability by paying
, untapping the creature.
- 5Repeat from step 2.
Unctus, Grand Metatect + Aphetto Alchemist
- 1Activate Aphetto Alchemist by tapping it, targeting itself.
- 2Aphetto Alchemist triggers, causing you to loot.
- 3Resolve the Aphetto Alchemist trigger, untapping it.
- 4Repeat.
Unctus, Grand Metatect + Pemmin's Aura
- 1If the creature with Pemmin's Aura attached is not blue, activate Unctus by paying
, causing the creature to become a blue artifact in addition to its other types until end of turn.
- 2Activate the creature by tapping it, adding at least
.
- 3The creature triggers, causing you to loot.
- 4Activate Pemmin's Aura's first ability by paying
, untapping the creature.
- 5Repeat from step 2.
Unctus, Grand Metatect + Ioreth of the Healing House + Vizier of Tumbling Sands
- 1Activate Ioreth of the Healing House by tapping it, targeting Vizier of Tumbling Sands.
- 2Ioreth of the Healing House triggers, causing you to loot.
- 3Resolve the Ioreth of the Healing House ability, untapping Vizier of Tumbling Sands.
- 4Activate Vizier of Tumbling Sands by tapping it, targeting Ioreth of the Healing House.
- 5Vizier of Tumbling Sands triggers, causing you to loot.
- 6Resolve the Vizier of Tumbling Sands ability, untapping Ioreth of the Healing House.
- 7Repeat.
Unctus, Grand Metatect + Ioreth of the Healing House + Kelpie Guide
- 1Activate Ioreth of the Healing House by tapping it, targeting Kelpie Guide.
- 2Ioreth of the Healing House triggers, causing you to loot.
- 3Resolve the Ioreth of the Healing House ability, untapping Kelpie Guide.
- 4Activate Kelpie Guide by tapping it, targeting Ioreth of the Healing House.
- 5Kelpie Guide triggers, causing you to loot.
- 6Resolve the Kelpie Guide ability, untapping Ioreth of the Healing House.
- 7Repeat.
Unctus, Grand Metatect + Vizier of Tumbling Sands + Kelpie Guide
- 1Activate Kelpie Guide by tapping it, targeting Vizier of Tumbling Sands.
- 2Kelpie Guide triggers, causing you to loot.
- 3Resolve the Kelpie Guide ability, untapping Vizier of Tumbling Sands.
- 4Activate Vizier of Tumbling Sands by tapping it, targeting Kelpie Guide.
- 5Vizier of Tumbling Sands triggers, causing you to loot.
- 6Resolve the Vizier of Tumbling Sands ability, untapping Kelpie Guide.
- 7Repeat.
Unctus, Grand Metatect + Paradise Mantle + Freed from the Real
- 1Activate the creature with Paradise Mantle and Freed from the Real attached by tapping it, adding
.
- 2The creature triggers, causing you to loot.
- 3Activate Freed from the Real's second ability by paying
, untapping the creature.
- 4Repeat.
Unctus, Grand Metatect + Vizier of Tumbling Sands + Forensic Researcher
- 1Activate Forensic Researcher by tapping it, targeting Vizier of Tumbling Sands.
- 2Forensic Researcher triggers, causing you to loot.
- 3Resolve the Forensic Researcher ability, untapping Vizier of Tumbling Sands.
- 4Activate Vizier of Tumbling Sands by tapping it, targeting Forensic Researcher.
- 5Vizier of Tumbling Sands triggers, causing you to loot.
- 6Resolve the Vizier of Tumbling Sands ability, untapping Forensic Researcher.
- 7Repeat.
Legal formats
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Roaming Throne
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