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Welcoming VampireHow it works & interactions with other cards

By the ManaCount desk· 2 min read· Tarkir: Dragonstorm Commander· April 11, 2025
Carte Magic Welcoming Vampire

Welcoming Vampire is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

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Official card text

Flying Whenever one or more other creatures you control with power 2 or less enter, draw a card. This ability triggers only once each turn.

Complete guide

Welcoming Vampire is a powerful utility creature that rewards you for playing small, efficient units by turning them into card draw. This flying threat ensures your hand stays full as long as you keep your board growing. Understanding its 'once per turn' restriction and power-checking timing is key to maximizing its value.

How the Trigger Works

The ability triggers whenever one or more other creatures with power 2 or less enter the battlefield under your control. The game checks the creature's power exactly as it enters. If a creature enters with +1/+1 counters or is boosted by a continuous effect already on the field, the game looks at its power after those modifiers are applied. If the resulting power is 3 or greater, Welcoming Vampire will not trigger.

The Step-by-Step Resolution

First, a creature enters the battlefield. The game immediately checks if its power is 2 or less and if this ability has already triggered this turn. If the conditions are met, the ability goes on the stack. Once on the stack, the ability is independent of the creature; even if the new creature's power is increased to 3 or more while the ability is waiting to resolve, you will still draw your card.

Timing and Restrictions

The most important restriction is that this ability triggers only once each turn. This includes your opponents' turns. If you can flash a creature in or create a token during an opponent's turn, you can draw a card then as well. Note that if multiple creatures enter at the same time (such as from a mass revival effect), the ability still only triggers once, and you will only draw one card.

Common Pitfalls

A common mistake is thinking you can reduce a creature's power after it enters to trigger the Vampire. This does not work; the creature must have power 2 or less the moment it hits the table. Conversely, if a creature enters as a 2/2 but has an 'Enters the Battlefield' ability that gives it a +1/+1 counter, Welcoming Vampire will still trigger because it was a 2/2 at the moment of entry.

Interaction examples

The Classic Value Play

You control Welcoming Vampire and cast Solemn Simulacrum. Solemn Simulacrum enters as a 2/2 creature. Since its power is 2 or less, it meets the requirement. Welcoming Vampire's ability triggers, and you draw a card. Additionally, you get the land search trigger from the Simulacrum itself.

Doubling Up with the Throne

If Roaming Throne enters and you choose 'Vampire', it becomes a Vampire in addition to its other types. Roaming Throne is a 4/4, so it does not trigger Welcoming Vampire when it enters. However, for the rest of the turn, if a 2-power creature enters, the Vampire's ability would normally trigger once. Because of Roaming Throne's replacement effect, it triggers an additional time. You will draw two cards, even though the Vampire's text says 'only once each turn,' because the Throne specifically modifies how many times the ability triggers simultaneously.

Guide written with AI from the official text and rulings. Official English text prevails.

How it works : Welcoming Vampire

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    Welcoming Vampire's ability checks the power of the other creatures only as they enter the battlefield. If one of those creatures has power 2 or less, the ability will trigger. Once the ability triggers, raising that creature's power above 2 won't affect that ability. Similarly, reducing a creature's power to 2 or less after it enters the battlefield won't cause the ability to trigger.

    No other card is named in this ruling.

  2. #2· Wizards of the Coast

    If creatures enter the battlefield with +1/+1 counters or a continuous effect such as that of Wedding Festivity will apply to the creatures on the battlefield, those effects apply when checking to see if Welcoming Vampire's ability will trigger.

    No other card is named in this ruling.

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Legal formats

historictimelessgladiatorpioneermodernlegacyvintagepennycommanderoathbreakerbrawlcompetitivebrawldueltlr
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