Willbreaker is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
Whenever a creature an opponent controls becomes the target of a spell or ability you control, gain control of that creature for as long as you control this creature.
Complete guide
Willbreaker is a powerful Human Wizard that turns every targeting effect into a recruitment tool for your army. By leveraging spells and abilities that point at your opponent's creatures, you can strip their board bare without even needing to destroy anything. This card creates a massive swing in board presence the moment it hits the table.
How Willbreaker Works
Willbreaker has a triggered ability that monitors all creatures controlled by your opponents. Whenever one of those creatures is targeted by a spell you cast or an ability you control, Willbreaker's ability triggers and goes on the stack. Crucially, the control-change effect lasts only as long as you control Willbreaker. If Willbreaker leaves the battlefield or if another player takes control of it, the effect immediately ends and the creature returns to its previous owner.
Resolution Step-by-Step
When you target an opponent's creature, Willbreaker's ability triggers and is placed on the stack above the spell or ability that caused it. This means the control-change happens first. If you lose control of Willbreaker before this ability resolves, the effect fails entirely, and you never gain control of the target. However, if it resolves successfully, you gain control of the creature immediately, and then your original spell or ability proceeds to resolve while you are now the controller of that creature.
Common Mistakes
A common misconception is that the effect persists if Willbreaker is blink or flickered. If Willbreaker leaves and then returns to the battlefield, it is considered a new object with no memory of its previous existence; therefore, all creatures previously stolen will return to their owners. Additionally, gaining control of a creature does not remove it from combat or untap it unless the ability specifically says so, though the creature will likely be unable to attack that turn due to summoning sickness.
When to Play Willbreaker
Willbreaker is best deployed when you have repeatable ways to target creatures, such as Equipment or activated abilities. Since it doesn't care if the spell or ability actually resolves, you can even target creatures with spells that are later countered, and you will still gain control of the creature as long as the initial targeting was legal.
Interaction examples
If you control Willbreaker and Roaming Throne (with 'Human' or 'Wizard' chosen), and your opponent controls Solemn Simulacrum, any spell you cast targeting the Simulacrum will trigger Willbreaker twice. While the second trigger is redundant for a single creature, this interaction highlights how Roaming Throne doubles the recruitment power of your targeting effects.
If you target an opponent's Solemn Simulacrum with a spell, Willbreaker's ability triggers and resolves first. You gain control of the Solemn Simulacrum. The original spell then resolves; if that spell required the target to be 'a creature an opponent controls,' it may fizzle because you now control the target, but you still keep the creature thanks to Willbreaker's resolved ability.
Guide written with AI from the official text and rulings. Official English text prevails.
How it works : Willbreaker
Original English text — Wizards of the Coast / Scryfall
- #1· Wizards of the Coast
If Willbreaker leaves the battlefield, you no longer control it, and its control-change effect ends.
No other card is named in this ruling.
- #2· Wizards of the Coast
If you lose control of Willbreaker before its ability resolves, you won’t gain control of the creature at all.
No other card is named in this ruling.
- #3· Wizards of the Coast
If another player gains control of Willbreaker, its control-change effect ends. Regaining control of Willbreaker won’t cause you to regain control of the creature.
No other card is named in this ruling.
Popular combos
Real combos played by the community, sorted by popularity.
Soltari Guerrillas + Willbreaker
- 1Activate Soltari Guerrillas by paying
, targeting any creature an opponent controls.
- 2Willbreaker triggers, causing you to gain control of that creature for as long as you control Willbreaker.
- 3Repeat.
- 4You may also repeat this loop whenever a creature enters the battlefield under an opponent's control.
Legal formats
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Meta decks with Willbreaker
No archived Top 8 deck with this card yet.



Roaming Throne
Solemn Simulacrum